Your shopping cart is empty!
Physics For Game Programmers
Publisher: Alpha Omega Publications
SKU: DADAX159059472X
ISBN : 9781590594728
Condition : New
SKU: DADAX159059472X
ISBN : 9781590594728
Condition : New
Price:
$61.72
Condition :
Shipping & Tax will be calculated at Checkout.
US Delivery Time: 3-5 Business Days.
Outside US Delivery Time: 8-12 Business Days.
Physics for Game Programmers
*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.
Specifications of Physics for Game Programmers
GENERAL | |
---|---|
Author | Grant Palmer |
Binding | Paperback |
Language | English |
Edition | 1st ed. |
ISBN-10 | 159059472X |
ISBN-13 | 9781590594728 |
Publisher | Apress |
Number Of Pages | 472 |
Publication Date | 2005-04-19 |
DIMENSIONS | |
---|---|
Height | 11 inch. |
Length | 8.5 inch. |
Width | 1.07 inch. |
Weight | 2.94 pounds. |
Write a review
Your Name:
Your Email:
Your Review:
Note: HTML is not translated!
Rating: Bad Good
Enter the code in the box below: