New Magic in 2057 is a sourcebook for Shadowrun, Second Edition. It revises and expands on existing rules for magic in Shadowrun, Second Edition and...
By the mid2050s,Aztlan is all of Central Americafrom presentday Mexico to parts of Colombia and Venezuela, and everything in between. Nominally it's an independent country,...
Following In His Deceased Brother'S Footsteps, Farm Boy Harley Rassor Joins The Elite Merc Corps Able'S Aces And Rockets Off To The Rim Territories To...
Almost 30 years ago the mercenary unit known as the Gray Death Legion discovered a longforgotten Star League memory core, capturing the imagination of the...
The Earthdawn Companion provides rules for advancing characters far beyond the limits set in the Earthdawn expanding the existing Disciplines to Fifteenth Circle; offering new...
In the shadows you learn or you die First Run! features three complete adventures that help novice gamemasters and players learn the rules of Shadowrun,...
The Klingon Ship Recognition Manual, Is Intended For Star Fleet Personnel With A 'Need To Know' Concerning Information On The Imperial Klingon This Comprehensive Study...
2book set. The Game Operations Manual presents the truth about the Klingon Empire for the gamemaster and Klingon player characters. Included are character generation rules,...
Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures....
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New Magic in 2057 is a sourcebook for Shadowrun, Second Edition. It revises and expands on existing rules for magic in Shadowrun, Second Edition and...
By the mid2050s,Aztlan is all of Central Americafrom presentday Mexico to parts of Colombia and Venezuela, and everything in between. Nominally it's an independent country,...
Following In His Deceased Brother'S Footsteps, Farm Boy Harley Rassor Joins The Elite Merc Corps Able'S Aces And Rockets Off To The Rim Territories To...
Almost 30 years ago the mercenary unit known as the Gray Death Legion discovered a longforgotten Star League memory core, capturing the imagination of the...
The Earthdawn Companion provides rules for advancing characters far beyond the limits set in the Earthdawn expanding the existing Disciplines to Fifteenth Circle; offering new...
In the shadows you learn or you die First Run! features three complete adventures that help novice gamemasters and players learn the rules of Shadowrun,...
The Klingon Ship Recognition Manual, Is Intended For Star Fleet Personnel With A 'Need To Know' Concerning Information On The Imperial Klingon This Comprehensive Study...
2book set. The Game Operations Manual presents the truth about the Klingon Empire for the gamemaster and Klingon player characters. Included are character generation rules,...
Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures....
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