3D Engine Design for Virtual Globes,Used
3D Engine Design for Virtual Globes,Used
3D Engine Design for Virtual Globes,Used

3D Engine Design for Virtual Globes,Used

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SKU: SONG1568817118
Brand: CRC Press
Condition: Used
Regular price$70.41
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Supported with code examples and the authors realworld experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massiveworld engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics.Topics covered include:Rendering globes, planetsized terrain, and vector data Multithread resource management Outofcore algorithms Shaderbased renderer design

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

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