3D Engine Design for Virtual Globes,Used
3D Engine Design for Virtual Globes,Used
3D Engine Design for Virtual Globes,Used

3D Engine Design for Virtual Globes,Used

In Stock
SKU: SONG1568817118
Brand: CRC Press
Sale price$80.23 Regular price$114.61
Save $34.38
Quantity
Add to wishlist
Add to compare

Processing time: 1-3 days

US Orders Ships in: 3-5 days

International Orders Ships in: 8-12 days

Return Policy: 15-days return on defective items

Payment Option
Payment Methods

Help

If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.

Customer service

All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com

Sale & Press

If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com

Supported with code examples and the authors realworld experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massiveworld engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics.Topics covered include:Rendering globes, planetsized terrain, and vector data Multithread resource management Outofcore algorithms Shaderbased renderer design

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

Recently Viewed