Title
A Composer'S Guide To Game Music (Mit Press)-used
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Winner Of The Global Music Award Gold Medal For An Exceptional Book In The Field Of Music Winner Of The National Indie Excellence Book Award Winner Of The Nonfiction Book Award (Gold Winner) Winner Of The Annual Game Music Award (Best Publication)A Comprehensive, Practical Guide To Composing Video Game Music, From Acquiring The Necessary Skills To Finding Work In The Field.Music In Video Games Is Often A Sophisticated, Complex Composition That Serves To Engage The Player, Set The Pace Of Play, And Aid Interactivity. Composers Of Video Game Music Must Master An Array Of Specialized Skills Not Taught In The Conservatory, Including The Creation Of Linear Loops, Music Chunks For Horizontal Resequencing, And Compositional Fragments For Use Within A Generative Framework. In A Composer'S Guide To Game Music, Winifred Phillipsherself An Awardwinning Composer Of Video Game Musicprovides A Comprehensive, Practical Guide That Leads An Aspiring Video Game Composer From Acquiring The Necessary Creative Skills To Understanding The Function Of Music In Games To Finding Work In The Field.Musicians And Composers May Be Drawn To Game Music Composition Because The Game Industry Is A Multibilliondollar, Employmentgenerating Economic Powerhouse, But, Phillips Writes, The Most Important Qualification For A Musician Who Wants To Become A Game Music Composer Is A Love Of Video Games. Phillips Offers Detailed Coverage Of Essential Topics, Including Musicianship And Composition Experience; Immersion; Musical Themes; Music And Game Genres; Workflow; Working With A Development Team; Linear Music; Interactive Music, Both Rendered And Generative; Audio Technology, From Mixers And Preamps To Software; And Running A Business.A Composer'S Guide To Game Music Offers Indispensable Guidance For Musicians And Composers Who Want To Deploy Their Creativity In A Dynamic And Growing Industry, Protect Their Musical Identities While Working In A Highly Technical Field, And Create Great Music Within The Constraints Of A New Medium.
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This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What are the dimensions of this book? A: This book measures six point zero six inches in length, zero point eight inches in width, and nine point zero six inches in height.
- Q: How many pages does 'A Composer's Guide to Game Music' have? A: This book contains two hundred eighty-four pages, providing a comprehensive guide to composing video game music.
- Q: What type of binding does this book have? A: This book is paperback bound, making it flexible and lightweight for easy handling.
- Q: Who is the author of 'A Composer's Guide to Game Music'? A: The author is Winifred Phillips, an award-winning composer known for her contributions to video game music.
- Q: What is the main genre of this book? A: The main genre of this book is composition, specifically focused on music for video games.
- Q: How do I use this book for learning music composition? A: You can use this book as a step-by-step guide to develop your skills in video game music composition and find employment in the industry.
- Q: Is this book suitable for beginners in music composition? A: Yes, this book is suitable for beginners as it covers essential skills and concepts in composing video game music.
- Q: Can I learn about audio technology from this book? A: Yes, the book includes information on audio technology, such as mixers, preamps, and software used in music production.
- Q: How should I store this book to keep it in good condition? A: Store this book in a cool, dry place, away from direct sunlight to prevent fading and wear.
- Q: Are there any specific care instructions for this book? A: Avoid exposing this book to moisture and handle it gently to maintain its condition over time.
- Q: What if my book arrives damaged? A: If your book arrives damaged, contact customer support for assistance with returns or replacements.
- Q: Is there a warranty for this book? A: Typically, books do not come with a warranty, but you can inquire about return policies at the point of purchase.
- Q: Can I return this book if I'm not satisfied? A: Yes, you can return this book if you are not satisfied, subject to the retailer's return policy.
- Q: Does this book cover interactive music composition? A: Yes, the book provides detailed coverage of interactive music, including both rendered and generative techniques.
- Q: Is this book appropriate for children? A: This book is primarily aimed at aspiring composers and may be more suitable for teenagers and adults interested in music composition.
- Q: What makes this book unique in its field? A: This book is unique due to its comprehensive approach, blending practical skills with insights into the video game industry.