A Robot PingPong Player: Experiments in RealTime Intelligent Control (MIT Press Classics),Used

A Robot PingPong Player: Experiments in RealTime Intelligent Control (MIT Press Classics),Used

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This tour de force in experimental robotics describes the first robot able to play, and even beat, human pingpong players.This tour de force in experimental robotics paves the way toward understanding dynamic environments in vision and robotics. It describes the first robot able to play, and even beat, human pingpong players.Constructing a machine to play pingpong was proposed years ago as a particularly difficult problem requiring fast, accurate sensing and actuation, and the intelligence to play the game. The research reported here began as a series of experiments in building a true realtime vision system. The pingpong machine incorporates sensor and processing techniques as well as the techniques needed to intelligently plan the robot's response in the fraction of a second available. It thrives on a constant stream of new data. Subjectively evaluating and improving its motion plan as the data arrives, it presages future robot systems with many joints and sensors that must do the same, no matter what the task.ContentsIntroduction Robot PingPong System Design RealTime Vision System Robot Controller Expert Controller Preliminaries Expert Controller Robot PingPong Application ConclusionA Robot PingPong Player is included in the Artificial Intelligence Series, edited by Patrick Winston and Michael Brady.

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