Blender 3D printing by example,Used

Blender 3D printing by example,Used

In Stock
SKU: SONG1788390547
Brand: Packt Publishing
Condition: Used
Regular price$78.61
Quantity
Add to wishlist
Add to compare

Sold by Ergodebooks, an authorized reseller.

Returns accepted within 30 days | support@ergodebooks.com

Verified
Shipping Information
  • Free Standard Shipping — United States only
  • Processing Time: 1–3 business days
  • Estimated Delivery: 3–5 business days after dispatch
  • Double-boxed, fully insured & discreetly packaged
  • Tracking number sent via email once dispatched
  • Orders over $250 require signature upon delivery. Taxes calculated at checkout.
Returns & Refund

Returns accepted within 30 days of delivery.

Damaged or Defective Item

Free return shipping + replacement or full refund

Wrong Item Received

Free return shipping + replacement or full refund

Change of Mind

Return shipping at customer's expense · 25% restocking fee applies

All returns require a Return Authorization (RA) number before sending.

To initiate a return, contact us:

support@ergodebooks.com +1 (281) 738-1050
View Full Return & Refund Policy
Payment Option
Payment Methods

Help

If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.

Customer service

All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com

Sale & Press

If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com

Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create highquality 3D printed objects. Key Features A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Book DescriptionBlender is an opensource modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create highquality 3D printed objects.The book starts with two jewelry projects a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.You will learn modeling for 3D printing with the help of these projects. Whether you plan to print athome or use a service bureau, youll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, youll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, youll be ready for organic modeling and learning how to add colors. In the final section, youll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! What you will learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability Who This Book Is ForIf youre a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. Table of Contents Thinking About Design Requirements Using a Background Image and Bezier Curves Converting a Bezier Curve to a Properly Sized 3D Mesh Flattening a Torus and Boolean Union Building a Base with Standard Meshes and a Mirror Cutting Half Circle Holes and Modifier Management Fun with Fonts Using Empties to Model the Base of the House Mesh Modeling and Positioning the Details Making Textures with the Array Modifier and Scalable Vector Graphics Applying Textures with Boolean Intersection The Subdivision Surface Modifier and Organic Shapes Trial and Error Topography Edits Coloring Models with Materials and UV Maps Troubleshooting and Repairing Models

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

Recently Viewed