Building Blocks Of Tabletop Game Design: An Encyclopedia Of Mechanisms

Building Blocks Of Tabletop Game Design: An Encyclopedia Of Mechanisms

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Building Blocks Of Tabletop Game Design: An Encyclopedia Of Mechanisms Compiles Hundreds Of Different Mechanisms, Organized By Category. Each Has A Description Of How It Works, Discussion Of Its Pros And Cons, How It Can Be Implemented, And Examples Of Specific Games That Use It. Building Blocks Can Be Read Cover To Cover, Used As A Reference When Looking For Inspiration For A New Design, Help Solving A Specific Problem, Or Assist In Getting Unstuck In The Midst Of A Project. This Book, The First To Collect Mechanisms Like This In The Tabletop Game Design Field, Aims To Be A Practical Guide That Will Be A Great Starting Point For Beginning Designers, A Handy Guidebook For The Experienced, And An Ideal Classroom Textbook.Key Featuresthe First Compendium Of Its Kind In The Tabletop Game Field.Covers The Nuts And Bolts Of Design To Resolve Specific Challenges.Serves As A Practical Guide, A Great Starting Point For Beginning Designers, And A Reference For Seasoned Professionals.Contains Discussion Of A Series Of Standalone Mechanisms, In A Standard Format And Style, With Crosslinks To Related Mechanics And Specific Examples.Includes Hundreds Of Mechanism Entries With Accompanying Diagrams And Sample Games To Study.Ideal For Professional Or Classroom Use.

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We provide a 2-year limited warranty, from the date of purchase for all our products.

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This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main purpose of 'Building Blocks of Tabletop Game Design'? A: The book serves as a comprehensive guide to various game design mechanisms, providing descriptions, pros and cons, implementation advice, and examples from specific games.
  • Q: Who is the author of this book? A: The author of 'Building Blocks of Tabletop Game Design' is Geoffrey Engelstein.
  • Q: How many pages does the book contain? A: The book has a total of 492 pages.
  • Q: What type of binding does this book have? A: This edition of the book is available in paperback binding.
  • Q: Is this book suitable for beginners in game design? A: Yes, it is designed as a practical guide for beginners and also serves as a reference for experienced designers.
  • Q: When was 'Building Blocks of Tabletop Game Design' published? A: The book was published on July 11, 2019.
  • Q: What topics are covered in this book? A: The book covers a range of game design mechanisms, their implementation, challenges, and includes examples and diagrams to enhance understanding.
  • Q: Can this book be used as a textbook in classrooms? A: Yes, it is an ideal resource for classroom use and can help students learn about game design mechanisms.
  • Q: What edition is this book? A: This is the first edition of 'Building Blocks of Tabletop Game Design'.
  • Q: What condition is the book in? A: The book is listed in 'Good' condition.