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Building JavaScript Games teaches game programming through a series of engaging, arcadestyle games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten mostused programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touchbased interface, but all games also run using a regular mouse and keyboard setup.The four games youll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick TickThese four games are casual, arcadestyle games representing the aimandshoot, puzzle, maze, and platform styles of game play.The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, youll develop four welldesigned games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browserbased games.The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer,
birth defects, or other reproductive harm.
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