Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)
Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)
Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)
Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)
Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)

Code This Game!: Make Your Game Using Python, Then Break Your Game To Create A New One! (King Of Scars Duology, 27)

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SKU: DADAX1250306698
UPC: 9781250306692
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Make It! Code It! Break It! Mod It!Meg Ray'S Code This Game! Is A Nonfiction Visual Guide, Illustrated By Keith Zoo, That Teaches Young Readers, 1014, How To Program And Create Their Very Own Video Game. Each Chapter Introduces Key Coding Concepts As Kids Build An Action Strategy Game In Python, An Opensource Programming Language. The Book Features An Innovative Standup Format That Allows Kids To Read, Program, And Play Their Game Simultaneously.With Easytofollow Stepbystep Instructions, Code This Game! Teaches Kids To Build A Strategy Action Game Called Attack Of The Vampire Pizzas! The Book Also Teaches How To Modify The Game And Follow One'S Imagination By Incorporating Downloadable Art Assets. By The Time Kids Finish The Book, They'Ll Have Mastered Basic Coding Concepts And Created A Personalized Game.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What are the dimensions of this book? A: The book measures seven point nine nine inches in length, one point eight two inches in width, and nine point three eight inches in height.
  • Q: How many pages does this book have? A: This book contains three hundred twenty pages, providing ample content for readers to learn and engage.
  • Q: What type of binding does this book use? A: The book is bound in hardcover, ensuring durability and longevity for frequent use.
  • Q: What age group is this book suitable for? A: This book is designed for young readers aged ten to fourteen, making it perfect for middle school students.
  • Q: Can beginners understand the coding concepts in this book? A: Yes, beginners can easily understand the coding concepts as the book provides step-by-step instructions.
  • Q: What programming language does this book teach? A: This book teaches Python, an open-source programming language known for its simplicity and versatility.
  • Q: How do I clean the book to keep it in good condition? A: To keep the book in good condition, simply wipe the cover with a dry cloth and avoid exposure to moisture.
  • Q: Is this book safe for kids to use? A: Yes, the book is safe for kids as it is designed specifically for young readers and contains no harmful materials.
  • Q: How should I store this book? A: Store the book upright on a shelf in a cool, dry place to prevent damage and fading.
  • Q: What makes this book different from other programming books? A: This book features an innovative stand-up format that allows kids to read, program, and play simultaneously.
  • Q: Is this book suitable for advanced coders? A: No, this book is primarily targeted at beginners and young learners, rather than advanced coders.
  • Q: Can kids modify the game they create in this book? A: Yes, kids can modify the game by incorporating downloadable art assets and following their imagination.
  • Q: What type of games will kids learn to create? A: Kids will learn to create a strategy action game called 'Attack of the Vampire Pizzas!'.
  • Q: What is the main theme of this book? A: The main theme is learning programming through game creation and modification, fostering creativity and critical thinking.
  • Q: What is the author's background? A: The author, Meg Ray, is known for her expertise in educational content aimed at young readers.

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