Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, And Automate The Boring Stuff

Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, And Automate The Boring Stuff

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SKU: SONG1593278535
UPC: 9781593278533
Brand: No Starch Press
Condition: Used
Regular price$10.20
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A Handson Introduction To Coding That Teaches You How To Program Bots To Do Cool Things In The Game You Loveminecraft! This Book Takes The Robotic Turtle Method, And Extends It To The 3D, Interactive World Of Minecraft.You'Ve Mined For Diamonds, Crafted Dozens Of Tools, And Built All Sorts Of Structuresbut What If You Could Program Robots To Do All Of That For You In A Fraction Of The Time?In Coding With Minecraft, You'Ll Create A Virtual Robot Army With Lua, A Programming Language Used By Professional Game Developers. Stepbystep Coding Projects Will Show You How To Write Programs That Automatically Dig Mines, Collect Materials, Craft Items, And Build Anything That You Can Imagine. Along The Way, You'Ll Explore Key Computer Science Concepts Like Data Types, Functions, Variables, And More.Learn How To: Program Robots That Make Smart Decisions With Flow Control Reuse Code So That Your Robots Can Farm Any Crop You Want, Including Wheat, Sugar Cane, And Even Cacti! Program A Factory That Generates Infinite Building Supplies Design An Algorithm For Creating Walls And Buildings Of Any Size Code Yourself A Pickaxeswinging Robotic Lumberjack! Create A Robot That Digs Mine Shafts With Stairs So You Can Explore Safelybonus Activities In Each Chapter Will Help You Take Your Coding Skills To The Next Level. By The End Of The Book, You'Ll Understand How Powerful Coding Can Be And Have Plenty Of Robots At Your Beck And Call.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does this book have? A: This book has two hundred and fifty-six pages. It provides a comprehensive introduction to coding through engaging projects.
  • Q: What is the binding type of this book? A: The binding type is paperback. This makes it lightweight and easy to handle for young readers.
  • Q: What are the dimensions of the book? A: The book measures seven point zero one inches in length, zero point seven six inches in width, and nine point two five inches in height.
  • Q: Who is the author of this book? A: The author is Al Sweigart. He is known for making programming accessible and fun for beginners.
  • Q: What age group is this book suitable for? A: This book is suitable for children and beginners in coding. It uses Minecraft to engage young readers effectively.
  • Q: How can I use this book to learn coding? A: You can use this book to learn coding by following the step-by-step projects. Each project teaches specific programming concepts using the Lua language.
  • Q: Is this book appropriate for complete beginners? A: Yes, this book is appropriate for complete beginners. It starts with basic concepts and gradually introduces more complex coding techniques.
  • Q: Can I use this book to learn programming for other games? A: While the book focuses on Minecraft, the concepts learned can be applied to other programming languages and games. It builds foundational skills.
  • Q: What programming language does this book teach? A: This book teaches Lua, a programming language commonly used in game development. It is user-friendly and ideal for beginners.
  • Q: How should I store this book to keep it in good condition? A: Store the book upright on a shelf or in a bookcase. Keep it away from moisture to prevent damage to the pages.
  • Q: Is there a warranty for this book? A: Books typically do not come with a warranty. However, you can check with the retailer for their return policy.
  • Q: What if the book arrives damaged? A: If the book arrives damaged, you should contact the retailer for a return or exchange. Most retailers have policies for such issues.
  • Q: Are there any bonus activities in the book? A: Yes, there are bonus activities in each chapter. These activities help reinforce coding skills and encourage creativity.
  • Q: Does this book include illustrations or images? A: Yes, the book includes illustrations to help visualize coding concepts and projects. This enhances the learning experience.
  • Q: What category does this book fall under? A: This book falls under the category of Entertainment & Games. It combines coding education with gaming.

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