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Creativity, Technology, and Learning,Used
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Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digitallearning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project/problembased learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of selfactualization, thriving communities, and humane societies.Through indepth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digitallearning technologies in design, personal expression and problemsolving activities.
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This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.