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This classic book has been revised to further enhance its focus on data abstraction and data structures using C++. It provides a firm foundation in data abstraction, emphasizing the distinction between specification and implementation as the foundation for an objectoriented approach. The book's hallmark feature, its innovative "Walls and Mirrors" approach to programming, continues to instill the use of both abstraction and recursion to design solutions to problems. The authors cover key objectoriented concepts, including encapsulation, inheritance and polymorphism. However, the focus remains on data abstraction instead of simply C++ syntax. They also illustrate the role of classes and ADTs in the problemsolving process, and include major applications of ADTs, such as searching a flight map and eventdriven simulation. The third edition features new coverage of C++ exceptions and C++ namespaces. In addition, this text reviews, in an appendix, basic C++ syntax for those who have previously studied the language or are making the transition to C++ from another language. This book is appropriate for readers who are familiar with basic C++ programming concepts or are new to the language and want to learn how it treats the concepts of recursion and data abstraction.
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