Title
Dataoriented Design: Software Engineering For Limited Resources And Short Schedules
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The Projects Tackled By The Software Development Industry Have Grown In Scale And Complexity. Costs Are Increasing Along With The Number Of Developers. Power Bills For Distributed Projects Have Reached The Point Where Optimisations Pay Literal Dividends. Over The Last 10 Years, A Software Development Movement Has Gained Traction, A Movement Founded In Games Development. The Limited Resources And Complexity Of The Software And Hardware Needed To Ship Modern Game Titles Demanded A Different Approach.Dataoriented Design Is Inspired By Highperformance Computing Techniques, Database Design, And Functional Programming Values. It Provides A Practical Methodology That Reduces Complexity While Improving Performance Of Both Your Development Team And Your Product. Understand The Goal, Understand The Data, Understand The Hardware, Develop The Solution.This Book Presents Foundations And Principles Helping To Build A Deeper Understanding Of Dataoriented Design. It Provides Instruction On The Thought Processes Involved When Considering Data As The Primary Detail Of Any Project.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: How many pages does the book have? A: This book has three hundred seven pages. It provides an in-depth exploration of data-oriented design principles.
- Q: What are the dimensions of the book? A: The book measures six inches in length, zero point seventy-one inches in width, and nine point zero two inches in height. These dimensions make it manageable for reading.
- Q: What is the binding type of this book? A: This book is available in paperback binding. This format is lightweight and user-friendly for casual reading.
- Q: How can I apply the concepts from this book? A: You can apply the concepts by understanding the data as the primary detail of your project. This book guides you through reducing complexity while improving performance.
- Q: Is this book suitable for beginners in game programming? A: Yes, this book is suitable for beginners. It introduces foundational principles that are accessible for those new to game programming.
- Q: What kind of audience is this book intended for? A: This book is intended for software developers and game programmers. It addresses the complexities faced in the industry today.
- Q: How should I store this book to keep it in good condition? A: Store the book in a cool, dry place away from direct sunlight. This helps preserve the quality of the paperback binding and printed pages.
- Q: Can the book be cleaned if it gets dirty? A: Yes, the book can be gently wiped with a dry cloth. Avoid using liquids to prevent damage to the pages or binding.
- Q: What is the best way to handle this book? A: Handle the book with clean hands to avoid smudges. Open it carefully to prevent creasing the spine.
- Q: What if my book arrives damaged? A: If your book arrives damaged, you should contact the seller for a return or replacement. Ensure you have your order details ready.
- Q: Is there a warranty for this book? A: No, there is typically no warranty for books. However, you can check the return policy for options if unsatisfied.
- Q: How do I return the book if I no longer want it? A: To return the book, follow the seller's specified return policy. Usually, this involves filling out a return form and shipping it back.
- Q: Is there support available if I have questions about the book? A: Yes, support is usually available through the seller or publisher. Look for contact information on their website.
- Q: How does this book compare to other programming books? A: This book focuses specifically on data-oriented design, setting it apart from more general programming books. It offers practical methodologies tailored for game development.
- Q: What makes this book a good choice for game developers? A: This book is a good choice for game developers because it addresses limited resources and complexity in game projects. It provides actionable insights that enhance performance.