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Design Patterns: Elements of Reusable ObjectOriented Software,Used
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Capturing a wealth of experience about the design of objectoriented software, four topnotch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.The authors begin by describing what patterns are and how they can help you design objectoriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in objectoriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and tradeoffs of using the pattern within a larger design. All patterns are compiled from real systems and are based on realworld examples. Each pattern also includes code that demonstrates how it may be implemented in objectoriented programming languages like C++ or Smalltalk.
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- Q: How many pages does this book have? A: This book has four hundred sixteen pages. It provides extensive coverage of design patterns in object-oriented software.
- Q: What is the binding type of this book? A: The binding type of this book is hardcover. This makes it durable and suitable for frequent use.
- Q: What are the dimensions of this book? A: The dimensions are nine point thirty-one inches in length, seven point sixty-four inches in width, and one point zero four inches in height. This size makes it easy to handle.
- Q: Who are the authors of this book? A: The authors are Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides. They are well-known experts in software design.
- Q: What is the main topic of this book? A: The main topic is design patterns in object-oriented software. It offers solutions to common design problems.
- Q: How can I apply the patterns in this book? A: You can apply the patterns by identifying design problems in your projects and using the solutions provided. Each pattern includes examples for practical implementation.
- Q: Is this book suitable for beginners? A: Yes, this book is suitable for beginners. It starts with foundational concepts before delving into complex patterns.
- Q: What programming languages are covered in this book? A: The book includes examples in C++ and Smalltalk. This helps readers understand implementation in popular object-oriented languages.
- Q: Can this book help with software development processes? A: Yes, it provides insights into how design patterns fit into the software development process. This guidance can help improve efficiency.
- Q: How should I store this book? A: Store this book in a cool, dry place away from direct sunlight. This will help preserve its condition.
- Q: What if the book arrives damaged? A: If the book arrives damaged, you should contact customer support for a return or exchange. Most retailers offer a satisfaction guarantee.
- Q: Is there a warranty for this book? A: Typically, books do not come with warranties. However, check with the retailer for their specific return policy.
- Q: How do I keep this book in good condition? A: To keep this book in good condition, avoid bending the spine and handle it with clean hands. This prevents dirt and damage.
- Q: Is this book appropriate for children? A: While the book is not specifically aimed at children, older teens interested in programming may find it useful. It covers advanced concepts.
- Q: How does this book compare to other design pattern books? A: This book is often regarded as a classic in the field. It provides detailed explanations and real-world examples, making it comprehensive.
- Q: What should I do if I have questions about the content? A: If you have questions about the content, consider reaching out to online forums or communities focused on software design. They can provide additional insights.