Developer'S Dilemma: The Secret World Of Videogame Creators (Inside Technology)

Developer'S Dilemma: The Secret World Of Videogame Creators (Inside Technology)

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An Examination Of Workincluding The Organization Of Work And The Market Forces That Surround Itthrough The Lens Of The Collaborative Practice Of Game Development.Rankandfile Game Developers Bring Videogames From Concept To Product, And Yet Their Work Is Almost Invisible, Hidden Behind The Famous Names Of Publishers, Executives, Or Console Manufacturers. In This Book, Casey Odonnell Examines The Creative Collaborative Practice Of Typical Game Developers. His Investigation Of Why Game Developers Work The Way They Do Sheds Light On Our Understanding Of Work, The Organization Of Work, And The Market Forces That Shape (And Are Shaped By) Media Industries. Odonnell Shows That The Ability To Play With The Underlying Systemstechnical, Conceptual, And Socialis At The Core Of Creative And Collaborative Practice, Which Is Central To The New Economy. When Access To Underlying Systems Is Undermined, So Too Is Creative Collaborative Process.Drawing On Extensive Fieldwork In Game Studios In The United States And India, Odonnell Stakes Out New Territory Empirically, Conceptually, And Methodologically. Mimicking The Structure Of Videogames, The Book Is Divided Into Worlds, Within Which Are Levels; And Each World Ends With A Boss Fight, A Rant About Lessons Learned And Tools Mastered. Odonnell Describes The Process Of Videogame Development From Preproduction Through Production, Considering Such Aspects As Experimental Systems, Socially Mandatory Overtime, And The Perpetual Startup Machine That Exhausts Young, Initially Enthusiastic Workers. He Links Work Practice To Broader Systems Of Publishing, Manufacturing, And Distribution; Introduces The Concept Of A Privileged Actorintrainternetwork; And Describes Patent And Copyright Enforcement By Industry And The State.

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We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main focus of 'Developer's Dilemma'? A: 'Developer's Dilemma' focuses on the creative processes and collaborative practices of video game developers, shedding light on their often invisible contributions to game development.
  • Q: Who is the author of this book? A: The author of 'Developer's Dilemma' is Casey O'Donnell, who explores the intricacies of video game creation through extensive fieldwork.
  • Q: When was 'Developer's Dilemma' published? A: 'Developer's Dilemma' was published on November 21, 2014.
  • Q: How many pages does the book contain? A: 'Developer's Dilemma' contains 352 pages, providing an in-depth look at the video game development industry.
  • Q: What type of binding does this book have? A: 'Developer's Dilemma' is available in a hardcover binding, which offers durability and a premium feel.
  • Q: Is 'Developer's Dilemma' suitable for someone new to game development? A: Yes, 'Developer's Dilemma' is suitable for both newcomers and those familiar with game development, as it provides insights into the collaborative nature of the industry.
  • Q: What key concepts are discussed in the book? A: The book discusses concepts such as the organization of work, creative collaboration, and the impact of market forces on media industries.
  • Q: Does the book include practical insights for aspiring game developers? A: Yes, 'Developer's Dilemma' includes practical insights and lessons learned from real-world game development experiences.
  • Q: What themes are explored in the book's structure? A: The structure of the book mimics video games, divided into worlds and levels, with each world culminating in a 'boss fight' that highlights key lessons.
  • Q: Can I find information on work practices in the gaming industry in this book? A: Yes, the book provides information on work practices in the gaming industry, including discussions on overtime and the startup culture.