Title
Digital Media, Projection Design, and Technology for Theatre,New
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Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and realworld considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage.The book outlines the digital media/projection designers workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed.The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, realtime effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today.An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What is the main focus of 'Digital Media, Projection Design, and Technology for Theatre'? A: The book covers foundational skills, best practices, and real-world considerations for integrating digital media and projections into theatre.
- Q: Who are the authors of this book? A: The authors are professional designers and university professors of digital media in live performance.
- Q: How many pages does the book have? A: The book contains 230 pages.
- Q: What is the binding type of this book? A: The book is available in paperback binding.
- Q: When was 'Digital Media, Projection Design, and Technology for Theatre' published? A: The book was published on April 2, 2018.
- Q: Does the book include practical examples or case studies? A: Yes, the book includes detailed analysis, tips, case studies, and best practices for digital media and projection design.
- Q: What key topics are covered in this book? A: Key topics include content creation methods, industry equipment, technical tasks, and the designer's workflow.
- Q: Is there any additional online resource that comes with the book? A: Yes, the book offers an eResource page with sample assets and interviews related to current work of leading projection designers.
- Q: What is the condition of the book? A: The book is in new condition.
- Q: What is the edition of this book? A: This is the first edition of the book.