Game Design Workshop: A Playcentric Approach To Creating Innovative Games,New

Game Design Workshop: A Playcentric Approach To Creating Innovative Games,New

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SKU: DADAX0240809742
UPC: 0000240809742
Brand: Ergodebooks
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Master The Craft Of Game Design So You Can Create That Elusive Combination Of Challenge, Competition, And Interaction That Players Seek. This Design Workshop Begins With An Examination Of The Fundamental Elements Of Game Design; Then Puts You To Work In Prototyping, Playtesting And Redesigning Your Own Games With Exercises That Teach Essential Design Skills.Workshop Exercises Require No Background In Programming Or Artwork, Releasing You From The Intricacies Of Electronic Game Production, So You Can Develop A Working Understanding Of The Essentials Of Game Design.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does this book have? A: This book has four hundred ninety-six pages. It provides an extensive exploration of game design principles and practices.
  • Q: What is the binding type of this book? A: The binding type is paperback. This makes it lightweight and portable for easy reading.
  • Q: What are the dimensions of this book? A: The dimensions are seven point five two inches in length, one point two six inches in width, and nine point two five inches in height. These dimensions ensure it fits comfortably on most bookshelves.
  • Q: What is the main focus of this workshop? A: The main focus is on creating innovative games through a playcentric approach. It emphasizes prototyping, playtesting, and redesigning games.
  • Q: Do I need prior experience to participate in the workshop? A: No, prior experience is not required. The workshop is designed for beginners and those without a background in programming or art.
  • Q: How does the workshop help me learn game design? A: The workshop uses hands-on exercises to teach essential design skills. Participants will engage in prototyping and playtesting their own games.
  • Q: How should I store this book? A: Store this book in a cool, dry place away from direct sunlight. This will help preserve its condition and readability.
  • Q: Can I clean the book if it gets dirty? A: Yes, you can gently wipe the cover with a soft, dry cloth. Avoid using water or cleaning agents to protect the pages.
  • Q: Is this book suitable for all ages? A: Yes, this book is suitable for all ages. It is designed to be accessible to both young and adult aspiring game designers.
  • Q: Who is the author of this book? A: The author is Tracy Fullerton. She is well-known in the field of game design education.
  • Q: How does this book compare to other game design books? A: This book offers a unique playcentric approach, focusing on interactive learning through hands-on exercises, which sets it apart from more theoretical texts.
  • Q: Is this workshop good for beginners? A: Yes, the workshop is excellent for beginners. It starts with fundamental concepts and gradually introduces more complex topics.
  • Q: What if I have issues with my order? A: If you have issues with your order, contact customer support for assistance. They will help with returns, exchanges, or any problems.
  • Q: Is there a return policy for this book? A: Yes, there is a return policy. You can return the book within a specified period if it is in new condition.
  • Q: What if the book arrives damaged? A: If the book arrives damaged, contact customer support immediately. They will guide you through the return or replacement process.

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