Game Design Workshop: A Playcentric Approach To Creating Innovative Games, Fourth Edition

Game Design Workshop: A Playcentric Approach To Creating Innovative Games, Fourth Edition

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This Book Helps You To Create The Digital Games You Love To Play, Using A Nontechnical Approach To Game Design Without The Need For Programming Or Artistic Experience.Awardwinning Author Tracy Fullerton Demystifies The Creative Process With Clear And Accessible Guidance On The Formal And Dramatic Systems Of Game Design. Using Examples Of Popular Games, Illustrations Of Design Techniques, And Refined Exercises To Strengthen Your Understanding Of How Game Systems Function, The Book Gives You The Skills And Tools Necessary To Create A Compelling And Engaging Game.This Fully Updated 4Th Edition Includes Expanded Coverage Of New Platforms And Genres Of Play, Including Casual Games And Games For Learning. It Expands On Agile Development Processes And Includes A Host Of New Perspectives From Top Industry Game Designers.Game Design Workshop Puts You To Work Prototyping, Playtesting, And Revising Your Own Games With Timetested Methods And Tools. These Skills Will Provide The Foundation For Your Career In Any Facet Of The Game Industry Including Design, Producing, Programming, And Visual Design.

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To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.

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Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

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Frequently Asked Questions

  • Q: What is the main focus of 'Game Design Workshop'? A: The book emphasizes a playcentric approach to game design, allowing readers to create digital games without needing programming or artistic skills.
  • Q: Who is the author of this book? A: The author is Tracy Fullerton, an award-winning game designer known for her contributions to the field of game design education.
  • Q: Is this book suitable for beginners in game design? A: Yes, it is designed for beginners and provides clear, accessible guidance on game design principles and practices.
  • Q: What new content is included in the fourth edition? A: The fourth edition features expanded coverage of new game platforms and genres, increased focus on agile development processes, and insights from industry game designers.
  • Q: How many pages does 'Game Design Workshop' have? A: The book contains 522 pages filled with valuable information and exercises related to game design.
  • Q: What type of binding does this book have? A: The book is available in paperback binding, making it easy to handle and read.
  • Q: When was 'Game Design Workshop' published? A: The book was published on August 27, 2018.
  • Q: Can this book help with playtesting games? A: Yes, it includes methods and tools for prototyping, playtesting, and revising games, which are essential skills for aspiring game designers.
  • Q: Does this book cover game design for learning purposes? A: Yes, it includes discussions on games designed for learning, making it relevant for educational game developers.
  • Q: Is there any prior knowledge required to understand this book? A: No prior knowledge of game design is necessary; the book is structured to guide readers through the concepts from a foundational level.