Title
Game Development And Production (Wordware Game Developer'S Library)
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This Is The First Handbook For Game Development With Detailed Coverage Of Both Team Management Topics, Such As Task Tracking And Creating The Technical Design Document, And Outsourcing Strategies For Content, Such As Motion Capture And Voiceover Talent.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: How many pages does the book have? A: The book contains four hundred thirty-two pages. It provides a comprehensive guide to game development and production.
- Q: What is the binding type of the book? A: The book is paperback bound. This makes it lightweight and easy to handle for readers.
- Q: What are the dimensions of the book? A: The book measures six point zero six inches in length, zero point nine eight inches in width, and eight point nine eight inches in height. These dimensions make it portable and convenient for reading.
- Q: Who is the author of the book? A: The author of the book is Erik Bethke. He is known for his expertise in game development.
- Q: What topics are covered in this book? A: The book covers team management, task tracking, and outsourcing strategies in game development. It serves as a comprehensive guide for game developers.
- Q: Is this book suitable for beginners? A: Yes, this book is suitable for beginners. It provides foundational knowledge that is essential for anyone entering the game development field.
- Q: Can this book help with outsourcing strategies? A: Yes, it includes strategies for outsourcing content like motion capture and voice-over talent. This information is crucial for game developers looking to expand their resources.
- Q: What can I learn about team management from this book? A: You can learn about task tracking and creating technical design documents. These are key skills for effective team management in game development.
- Q: Is the book recommended for experienced developers? A: Yes, experienced developers can also benefit from this book. It offers insights that may enhance existing knowledge and practices.
- Q: How should I store this book? A: Store the book in a cool, dry place to maintain its condition. Avoid exposing it to direct sunlight to prevent fading.
- Q: Can I clean the book if it gets dirty? A: Yes, you can clean the book gently with a dry cloth. Avoid using water or cleaning solutions that may damage the pages.
- Q: Is this book safe for children? A: Yes, the book is safe for children, but it is more suitable for older kids interested in game development. It contains professional-level content.
- Q: What if the book arrives damaged? A: If the book arrives damaged, you should contact customer service for a replacement or refund. Keep the original packaging for reference.
- Q: Is there a warranty on this book? A: No, there is typically no warranty on books. However, you can inquire about return policies from the seller.
- Q: Does this book contain any adult content? A: No, this book does not contain adult content. It focuses on professional game development topics suitable for a general audience.
- Q: What makes this book different from other game development books? A: This book stands out due to its detailed coverage of both team management and outsourcing strategies, which are often overlooked in other titles.