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Game Development Essentials: Game Project Management,New
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Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book offers an overview of the game project management process including: roles and responsibilities of team members; phases of production; concept development; testing, marketing; scheduling; and budgeting. The fastgrowing game industry has fueled rapid upward movement of game production staff into the ranks of management. This book will train readers in the tools and techniques necessary to become effective team leaders.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What are the dimensions of this book? A: The book measures eight point two seven inches in length, zero point seven five inches in width, and ten inches in height. These dimensions make it a standard size for paperback books.
- Q: How many pages does this book have? A: This book contains three hundred four pages. This length provides a comprehensive overview of game project management.
- Q: What type of binding does this book use? A: The book is bound in paperback. This binding type is lightweight and flexible, making it easy to carry.
- Q: Who is the author of this book? A: The author of this book is John Hight. He brings expertise in game development and project management to the content.
- Q: What genre does this book belong to? A: This book falls under the Business genre. It focuses on the management aspects of game development.
- Q: Is this book suitable for beginners in game development? A: Yes, this book is suitable for beginners. It offers a comprehensive introduction to game project management in an accessible style.
- Q: How can I apply the concepts in this book to my project? A: The book provides practical tools and techniques for effective team leadership. Readers can implement these strategies directly in their game projects.
- Q: What is the reading level for this book? A: The reading level is appropriate for adults and young adults interested in game development. It is written in an informal style to aid understanding.
- Q: Can this book help me with budget management for my game project? A: Yes, the book includes sections on budgeting for game projects. It covers essential techniques to manage project finances effectively.
- Q: How should I store this book to keep it in good condition? A: Store the book in a cool, dry place away from direct sunlight. This helps preserve the binding and pages over time.
- Q: What if the book arrives damaged? A: If the book arrives damaged, you can return it for a replacement or refund. Ensure you follow the return policy provided by the seller.
- Q: Is there a warranty for this book? A: No, there is no warranty for this book. However, you can return it if it is defective upon arrival.
- Q: How do I keep this paperback book clean? A: To keep the book clean, gently wipe the cover with a soft, dry cloth. Avoid using liquids that could damage the paper.
- Q: Is this book appropriate for high school students? A: Yes, this book is appropriate for high school students. It offers valuable insights into project management that can benefit aspiring game developers.
- Q: Does this book cover marketing for game projects? A: Yes, the book includes sections on marketing strategies for game projects. This is crucial for understanding how to promote a game.