Title
Game Logic: Level Up And Create Your Own Games With Science Activities For Kids
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What Was The Last Game You Played? Video Game, Board Game, World Building Game?In Game Logic: Level Up And Create Your Own Games With Science Activities For Kids, Middle Schoolers Take On The World Of Games By Figuring Out What Makes Them Challenging, Fun, And Addictive! Kids Love Games. Board Games Are Still Wildly Popular, Despite The Profusion Of Video Gaming Devices That Reach Audiences As Young As Toddlerhood. Worldbuilding Games Such As Settlers Of Catan And Dungeons & Dragons Are Played By Hundreds Of Thousands Of People Worldwide, Both Online And In Living Rooms, And Gaming Conferences Occur Around The Globe, Including Hundreds In The United States Alone. This Makes Gaming A Perfect Backdrop For Learning New Skills!This Book Takes Kids On A Journey To Discover The History Of Games, And Then Leads Them From Their Initial Idea For A New Game Through Several Iterations Of A Game All The Way To Playing The Final Version Of A Game They Created. Educators Use Games As A Way To Introduce Logic, Collaboration, And Persistence In Classrooms, And Game Logic Is The Perfect Companion. Kids Explore The Processes Of Both Playing And Creating Games While Developing Critical And Creative Thinking Skills That Apply To Tasks And Concepts Across Academic Fields.Game Logic Includes Handson Steam Activities And Critical Thinking Exercises Related To Games. Fun Facts, Links To Online Primary Sources And Other Supplemental Material, And Essential Questions Encourage Readers To Dive Deeper Into The Games They Love To Discover What Makes Them Tick.Nomad Press Books Integrate Content With Participation. Common Core State Standards, The Next Generation Science Standards, And Stem Education All Place Projectbased Learning As Key Building Blocks In Education. Combining Content With Inquirybased Projects Stimulates Learning And Makes It Active And Alive. Nomads Unique Approach Simultaneously Grounds Kids In Factual Knowledge While Allowing Them The Space To Be Curious, Creative, And Critical Thinkers.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What is the page count of 'Game Logic'? A: This book has one hundred twenty-eight pages. It provides a comprehensive exploration of game design and logic.
- Q: What type of binding does this book have? A: It features a paperback binding. This makes it lightweight and easy to handle for kids.
- Q: Who is the author of 'Game Logic'? A: The author is Angie Smibert. She is known for her engaging writing style aimed at young audiences.
- Q: What age group is 'Game Logic' suitable for? A: It is designed for middle schoolers. The activities and concepts are engaging for kids aged approximately eleven to fourteen.
- Q: How does this book help kids learn? A: It teaches critical and creative thinking through game design. The hands-on STEAM activities make learning active and enjoyable.
- Q: Are there activities included in 'Game Logic'? A: Yes, it includes hands-on STEAM activities. These activities encourage kids to explore game mechanics and design.
- Q: How should I care for this book? A: Keep it in a dry place and handle it gently. Avoid exposure to moisture to preserve its binding and pages.
- Q: Is this book safe for young readers? A: Yes, it is appropriate for kids. The content is educational and designed to be engaging without any harmful themes.
- Q: Can I use this book for classroom activities? A: Absolutely, it's ideal for classroom use. Educators can utilize it to introduce logic and collaboration skills.
- Q: What educational standards does 'Game Logic' align with? A: It aligns with Common Core State Standards and Next Generation Science Standards. This makes it a valuable resource for educators.
- Q: How does 'Game Logic' compare to other educational books? A: It uniquely combines game design with critical thinking. Unlike typical textbooks, it engages students through interactive learning.
- Q: Is this book suitable for beginners in game design? A: Yes, it is perfect for beginners. It starts with basic concepts and gradually introduces more complex ideas.
- Q: What if the book arrives damaged? A: Contact customer support immediately for assistance. They can help facilitate a return or replacement.
- Q: Is there a warranty for 'Game Logic'? A: There is no specific warranty, but most retailers offer return policies. Check with the seller for details.
- Q: What should I do if I have trouble understanding the activities? A: Refer to the additional resources provided in the book. They include links to online materials that can help clarify concepts.