Getting Gamers: The Psychology Of Video Games And Their Impact On The People Who Play Them

Getting Gamers: The Psychology Of Video Games And Their Impact On The People Who Play Them

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SKU: SONG1538121336
Brand: Rowman & Littlefield Publishers
Regular price$15.58
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Video Games Are Big Business. They Can Be Addicting. They Are Available Almost Anywhere You Go And Are Appealing To People Of All Ages. They Can Eat Up Our Time, Cost Us Money, Even Kill Our Relationships. But Its Not All Bad! This Book Will Show That Rather Than Being A Waste Of Time, Video Games Can Help Us Develop Skills, Make Friends, Succeed At Work, Form Good Habits, And Be Happy. Taking The Time To Learn Whats Happening In Our Heads As We Play And Shop Allows Us To Approach Games And Gaming Communities On Our Own Terms And Get More Out Of Them.With Sales In The Tens Of Billions Of Dollars Each Year, Just About Everybody Is Playing Some Kind Of Video Game Whether It'S On A Console, A Computer, A Web Browser, Or A Phone. Much Of The Mediums Success Is Built On Careful (Though Sometimes Unwitting) Adherence To Basic Principles Of Psychology. This Is Something Thats Becoming Even More Important As Games Become More Social, Interactive, And Sophisticated. This Book Offers Something Unique To The Millions Of People Who Play Or Design Games: How To Use An Understanding Of Psychology To Be A Better Part Of Their Gaming Communities, To Avoid Being Manipulated When They Shop And Play, And To Get The Most Enjoyment Out Of Playing Games. With Examples From The Games Themselves, Jamie Madigan Offers A Fuller Understanding Of The Impact Of Games On Our Psychology And The Influence Of Psychology On Our Games.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What is the page count of this book? A: This book contains three hundred twenty pages. It offers in-depth insights into the psychology of video games and their impact.
  • Q: What is the binding type of this book? A: This book is paperback bound. This makes it lightweight and easy to handle for reading.
  • Q: What are the dimensions of this book? A: The dimensions of this book are six inches in length, zero point seventy-two inches in width, and nine point zero two inches in height.
  • Q: How can I use the information in this book? A: You can use the insights in this book to better engage with gaming communities. It provides a psychological understanding to enhance your gaming experience.
  • Q: Is this book suitable for all age groups? A: Yes, this book is suitable for readers of all ages. It addresses the impact of video games in a way that's accessible to everyone.
  • Q: What themes are explored in this book? A: This book explores themes such as addiction, skill development, social interaction, and the psychological effects of gaming.
  • Q: How should I care for this book? A: To keep this book in good condition, store it in a dry place away from direct sunlight. Avoid bending the cover to maintain its shape.
  • Q: Can I lend this book to friends? A: Yes, you can lend this book to friends. It is a great resource for anyone interested in understanding video games better.
  • Q: Are there any hazardous materials in this book? A: No, this book does not contain any hazardous materials. It is safe for general reading.
  • Q: What if I receive a damaged copy of the book? A: If you receive a damaged copy, contact the seller for a return or replacement. Ensure to keep the original packaging for the return process.
  • Q: How does this book compare to other gaming psychology books? A: This book offers unique insights by blending psychology with practical gaming experience. It's particularly focused on community engagement.
  • Q: Is this book a good choice for beginners in gaming? A: Yes, this book is an excellent choice for beginners. It provides foundational knowledge about the psychology behind gaming.
  • Q: Will this book help me avoid manipulation in gaming? A: Yes, this book teaches readers how to recognize and avoid manipulation in gaming environments. It emphasizes informed decision-making.
  • Q: What is the author's background? A: The author, Jamie Madigan, is known for his expertise in psychology and gaming. He combines both fields to offer valuable insights.
  • Q: Can this book help improve my gaming skills? A: Yes, this book can help improve your gaming skills by providing psychological strategies to enhance your gameplay.

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