Title
Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration,Used
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Getting Started in ZBrush is a gentle introduction to ZBrush, todays premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professionallevel 3D models in notime. More than just another buttonpushing manual, this comprehensive guide is packed with starttofinish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage.Special consideration is given to ZBrushs integration plugins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that highresolution look.Ease your way into this complex subject with this straightforward approach to ZBrushPerfect your technique with stepbystep tutorials that allow you to create high res models from start to finish.Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.
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