Great Rift Adventure 2: Deepnight Endeavour (Mgp40014)

Great Rift Adventure 2: Deepnight Endeavour (Mgp40014)

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SKU: DADAX1908460741
UPC: 9781908460745
Brand: Mongoose Publishing
Condition: New
Regular price$26.57
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A Terrifying Struggle Against A Truly Alien Force In The Depths Of The Great Rift Great Rift Adventure 2: Deepnight Endeavour Takes Place Aboard A Derelict Exploration Vessel Which The Travellers Must Enter To Locate Fuel. With No Way To Get Home, They Discover There Are Survivors, And That The Ship Has Taken Aboard A Malevolent Entity Seeking To Reach An Inhabited Planet. The Travellers Might Simply Try To Escape Or They Could Attempt To Destroy The Entity, But They Will Face Opposition From The Original Crew As Well As The Entity Itself. This Adventure Includes Full Deck Plans And Descriptions Of The Massive Exploration Ship, The Deepnight Endeavour, Along With Factions Of Surviving Crew Members, And The Horrifying Alien Presence That Has Infected The Vessel

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does Great Rift Adventure 2: Deepnight Endeavour have? A: This book has fifty-six pages. It provides a comprehensive adventure experience with detailed descriptions and deck plans.
  • Q: What type of binding does this book have? A: The book is bound as a perfect paperback. This binding style allows for flexibility while maintaining durability.
  • Q: Who is the author of Great Rift Adventure 2: Deepnight Endeavour? A: The author is Martin J. Dougherty. He is known for creating engaging and immersive role-playing adventures.
  • Q: What is the main theme of Great Rift Adventure 2: Deepnight Endeavour? A: The main theme is a struggle against an alien force. The narrative unfolds on a derelict ship with a malevolent presence.
  • Q: Is this book suitable for beginners in role-playing games? A: Yes, it is suitable for beginners. The adventure offers guidance and is designed to be accessible for new players.
  • Q: What genre does Great Rift Adventure 2: Deepnight Endeavour belong to? A: This book belongs to the science fiction genre. It combines elements of horror and adventure in a unique setting.
  • Q: How should I store Great Rift Adventure 2: Deepnight Endeavour? A: Store the book in a cool, dry place. Keeping it away from direct sunlight will help preserve its condition.
  • Q: Can I read this book alone, or do I need a group? A: You can read it alone, but it is designed for group play. The adventure is best experienced with multiple players.
  • Q: Are there any specific age recommendations for this book? A: There are no specific age restrictions, but it is ideal for older teens and adults due to its themes. Reader discretion is advised.
  • Q: What if my book arrives damaged or defective? A: You should contact the seller for a replacement or refund. Most retailers have policies in place for damaged goods.
  • Q: How do I use the deck plans included in the book? A: The deck plans can be used during gameplay to visualize the ship's layout. They help players navigate the adventure effectively.
  • Q: Is there a detailed description of the alien entity in the book? A: Yes, the book includes a detailed description of the alien entity. It provides insights into its nature and role in the adventure.
  • Q: Does this book require any additional materials to play? A: No, it does not require additional materials. Everything needed for the adventure is included within the book.
  • Q: Can I use this book with other role-playing systems? A: Yes, it can be adapted to various role-playing systems. The flexible narrative allows for integration into different games.
  • Q: What should I do if I have questions while playing? A: Refer to the book for guidance. Additionally, online forums and communities can provide support and answer specific queries.

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