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GURPS UltraTech,Used
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Weapons, Vehicles, and GadgetsGURPS UltraTech is the sourcebook for sciencefiction technology, from the near future to the farthest reaches of the imagination. Its a valuable companion to GURPS Space, GURPS BioTech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS UltraTech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection How do you stop a nanomorph assassin with a fieldjacketed Xray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultratech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, mattertransport booths lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS UltraTech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical bots to shapeshifting nanomorphs.And still more! Living biosuits, computer implants, holographic projectors, psionic amplifiers, neutrino communicators, nanofactories, hyperspectral goggles, chameleon suits, repair paste, Dyson spheres theres something for every adventure at every tech level.GURPS UltraTech was written by David L. Pulver, coauthor of the GURPS Basic Set, Fourth Edition, and author or coauthor of over 60 other gaming books, and Kenneth L. Peters, the author of Transhuman Space: Spacecraft of the Solar System, and a coauthor of Transhuman Space: Under Pressure.This is the third edition of GURPS UltraTech; it has been revised to the GURPS Fourth Edition rules. The oldest material included here dates back to the first edition of GURPS Space; other material was revised from the GURPS Third Edition versions of GURPS UltraTech, GURPS UltraTech 2, GURPS Cyberpunk , GURPS Psionics, GURPS Robots, and Transhuman Space. The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with blackandwhite interiors and a lower price.From the edge of tomorrow to the starflung future, GURPS UltraTech can equip your characters and your campaign!
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What is the page count of GURPS Ultra-Tech? A: GURPS Ultra-Tech has two hundred forty-two pages, providing extensive details on science-fiction technology.
- Q: What are the dimensions of GURPS Ultra-Tech? A: The book measures eight and a half inches in length, eleven inches in height, and is zero point five five inches thick.
- Q: What is the binding type of GURPS Ultra-Tech? A: GURPS Ultra-Tech is published in a paperback binding, making it lightweight and portable for gamers.
- Q: How do I use GURPS Ultra-Tech in my campaign? A: You can use GURPS Ultra-Tech as a resource for integrating advanced technology into your GURPS campaigns, enhancing character development and storytelling.
- Q: Is GURPS Ultra-Tech suitable for beginners? A: Yes, GURPS Ultra-Tech is suitable for beginners, as it provides comprehensive rules and examples for using advanced technology in gameplay.
- Q: What genre does GURPS Ultra-Tech belong to? A: GURPS Ultra-Tech is a science-fiction sourcebook, focusing on futuristic weapons, vehicles, and gadgets.
- Q: How do I care for my GURPS Ultra-Tech book? A: To keep GURPS Ultra-Tech in good condition, store it in a cool, dry place and avoid exposing it to direct sunlight to prevent fading.
- Q: Can GURPS Ultra-Tech be used with other GURPS books? A: Yes, GURPS Ultra-Tech complements other GURPS books like GURPS Space and GURPS Bio-Tech, enhancing your gaming experience.
- Q: How should I handle my GURPS Ultra-Tech book? A: Handle GURPS Ultra-Tech with clean hands and avoid bending the spine to maintain its condition during use.
- Q: What if my GURPS Ultra-Tech book arrives damaged? A: If your GURPS Ultra-Tech book arrives damaged, contact the retailer for their return policy and options for a replacement.
- Q: Is GURPS Ultra-Tech recommended for advanced players? A: Yes, advanced players will find GURPS Ultra-Tech valuable for its in-depth rules on futuristic technology and gameplay mechanics.
- Q: What themes are explored in GURPS Ultra-Tech? A: GURPS Ultra-Tech explores themes of advanced technology, artificial intelligence, and the relationship between humans and machines.
- Q: Can I integrate GURPS Ultra-Tech into an existing campaign? A: Yes, GURPS Ultra-Tech can be easily integrated into existing campaigns, adding new elements and enhancing gameplay.
- Q: How is the content organized in GURPS Ultra-Tech? A: The content in GURPS Ultra-Tech is organized by categories such as weapons, transportation, and medical technology for easy reference.
- Q: Does GURPS Ultra-Tech contain illustrations? A: Yes, GURPS Ultra-Tech includes illustrations that help visualize the advanced technology described in the book.