Hikaru No Go, Vol. 6 (6)

Hikaru No Go, Vol. 6 (6)

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SKU: SONG1421502755
UPC: 9781421502755
Brand: Viz Media Llc
Condition: Used
Regular price$9.46
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After Stumbling Across A Haunted Go Board, Hikaru Shindo Discovers That The Spirit Of A Master Player Named Fujiwaranosai Has Taken Up Residence In His Consciousness. Sai Awakens In Hikaru An Untapped Genius For The Game, And Soon The Schoolboy Is Chasing His Own Dreamdefeating The Famed Go Prodigy Akira Toya!From The Beginning, Go Has Been Just Fun And Games For Hikaru. But Now That Akira Has Turned Pro, It'S Going To Take Everything In Hikaru'S Power To Catch Up To His Old Rival. Before Hikaru Can Even Take The Pro Test, However, He Must Get Into The Insei School And Defeat All The Students. And By That Time Akira May Truly Be Out Of Reach!

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does the book have? A: This book has two hundred sixteen pages. It's a paperback edition published by VIZ Media LLC.
  • Q: What are the dimensions of 'Hikaru no Go, Vol. 6'? A: The dimensions of this book are five inches in length, zero point six inches in width, and seven point five two inches in height.
  • Q: Who is the author of this book? A: The author of 'Hikaru no Go, Vol. 6' is Yumi Hotta. She is known for her contributions to the fantasy genre.
  • Q: What genre does this book belong to? A: This book belongs to the fantasy genre. It combines elements of strategy and competition, revolving around the game of Go.
  • Q: Is this book suitable for young readers? A: Yes, this book is suitable for young readers. It engages with themes of competition and personal growth.
  • Q: Can I read this book if I'm a beginner in Go? A: Yes, beginners can read this book. It presents the game of Go in an accessible and engaging way.
  • Q: How should I care for this paperback book? A: To care for this paperback book, keep it in a cool, dry place. Avoid exposure to direct sunlight to prevent fading.
  • Q: Is this book safe for kids? A: Yes, this book is safe for kids. It contains no adult themes and focuses on the strategic game of Go.
  • Q: How can I store this book to keep it in good condition? A: Store this book upright on a shelf or in a bookcase. Avoid stacking heavy items on top to prevent damage.
  • Q: What if my copy of the book arrives damaged? A: If your copy arrives damaged, you can contact the seller for a return or exchange. Most retailers have customer service policies for such issues.
  • Q: Is there a warranty on this book? A: No, there is no warranty on this book. However, most retailers offer return policies for damaged or defective items.
  • Q: How do I know if this book is right for me? A: If you enjoy fantasy and strategic games, this book is likely a good fit for you. It offers an engaging story about competition in Go.
  • Q: What themes are explored in 'Hikaru no Go, Vol. 6'? A: This volume explores themes of rivalry, determination, and personal growth as Hikaru strives to overcome challenges in the game of Go.
  • Q: Can I gift this book to a friend interested in anime? A: Yes, this book makes a great gift for friends interested in anime and manga. Its engaging plot appeals to fans of the genre.
  • Q: Are there other volumes in this series? A: Yes, there are multiple volumes in the 'Hikaru no Go' series. Each volume continues the story of Hikaru's journey in the world of Go.

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