Introduction to Game Analysis

Introduction to Game Analysis

In Stock
SKU: SONG0415703271
UPC: 9780415703277
Brand: Routledge
Condition: Used
Regular price$14.63
Quantity
Add to wishlist
Add to compare

Sold by Ergodebooks, an authorized reseller.

Returns accepted within 30 days | support@ergodebooks.com

Verified
Shipping Information
  • Free Standard Shipping — United States only
  • Processing Time: 1–3 business days
  • Estimated Delivery: 3–5 business days after dispatch
  • Double-boxed, fully insured & discreetly packaged
  • Tracking number sent via email once dispatched
  • Orders over $250 require signature upon delivery. Taxes calculated at checkout.
Returns & Refund

Returns accepted within 30 days of delivery.

Damaged or Defective Item

Free return shipping + replacement or full refund

Wrong Item Received

Free return shipping + replacement or full refund

Change of Mind

Return shipping at customer's expense · 25% restocking fee applies

All returns require a Return Authorization (RA) number before sending.

To initiate a return, contact us:

support@ergodebooks.com +1 (281) 738-1050
View Full Return & Refund Policy
Payment Option
Payment Methods

Help

If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.

Customer service

All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com

Sale & Press

If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com

Game analysis allows us to understand games better, providing insight into the playergame relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context.Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara FernndezVaras concise primer provides instruction on the basic building blocks of game analysisexamination of context, content and reception, and formal qualitiesas well as the vocabulary necessary for talking about videogames distinguishing characteristics. Examples are drawn from a range of games, both digital and nondigitalfrom Bioshock and World of Warcraft to Monopolyand the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What is the binding type of the book? A: The binding type is paperback. This makes it lightweight and flexible, ideal for easy reading and portability.
  • Q: How many pages does 'Introduction to Game Analysis' have? A: The book has two hundred eighty-eight pages. This length provides ample information for both beginners and seasoned players in game studies.
  • Q: What are the dimensions of the book? A: The dimensions are six inches in length, zero point sixty-seven inches in width, and nine point zero two inches in height. These measurements make it a convenient size for bookshelves or carrying.
  • Q: Who is the author of the book? A: The author is Clara Fernández-Vara. She is known for her expertise in game studies and analysis.
  • Q: What category does this book belong to? A: The book is categorized under Game Design. This classification highlights its focus on analyzing various aspects of games.
  • Q: Is 'Introduction to Game Analysis' suitable for beginners? A: Yes, it is suitable for beginners. The book serves as an accessible guide, providing foundational strategies for game analysis.
  • Q: What are some key topics covered in the book? A: Key topics include game context, content, reception, and formal qualities. These elements are essential for a comprehensive understanding of game analysis.
  • Q: Are there exercises included in the book? A: Yes, the book includes a variety of exercises. These are designed to reinforce learning and enhance practical understanding of game analysis.
  • Q: Can this book be used for both digital and non-digital games? A: Yes, it covers both digital and non-digital games. Examples from games like Bioshock, World of Warcraft, and Monopoly are included.
  • Q: Is there a glossary in the book? A: Yes, there is a comprehensive glossary. This glossary helps readers familiarize themselves with specific terminology related to game analysis.
  • Q: What is the main focus of 'Introduction to Game Analysis'? A: The main focus is on understanding the player-game relationship and the sociocultural relevance of games. It aims to deepen the analysis beyond mere gameplay.
  • Q: Does the book provide sample analyses? A: Yes, it provides sample analyses. These examples help illustrate the application of the analytical strategies discussed.
  • Q: Who is the publisher of this book? A: The publisher is Routledge. They are known for their academic publications in various fields, including game studies.
  • Q: Is this book appropriate for academic study? A: Yes, it is appropriate for academic study. It offers valuable insights for students and researchers in game studies and related fields.
  • Q: What makes this book unique compared to others on game analysis? A: Its unique approach incorporates strategies from textual analysis, providing a more reflective understanding of games within cultural contexts.

Recently Viewed