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Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming languageeven if youve never programmed before!Begin by building classic games like Hangman, Guess the Number, and TicTacToe, and then work your way up to more advanced games, like a textbased treasure hunting game and an animated collisiondodging game with sound effects. Along the way, youll learn key programming and math concepts that will help you take your game programming to the next level.Learn how to:Combine loops, variables, and flow control statements into real working programsChoose the right data structures for the job, such as lists, dictionaries, and tuplesAdd graphics and animation to your games with the pygame moduleHandle keyboard and mouse inputProgram simple artificial intelligence so you can play against the computerUse cryptography to convert text messages into secret codeDebug your programs and find common errorsAs you work through each game, youll build a solid foundation in Python and an understanding of computer science fundamentals.What new game will you create with the power of Python?The projects in this book are compatible with Python 3.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What programming experience do I need to use this book? A: You do not need any prior programming experience to use 'Invent Your Own Computer Games with Python, 4th Edition'. The book is designed for beginners and starts with basic concepts.
- Q: What version of Python is used in the book? A: The projects in this book are compatible with Python 3, which is the version you should use for the exercises.
- Q: How many games will I learn to create with this book? A: The book guides you through creating several games, including classic games like Hangman, Guess the Number, and Tic-Tac-Toe, as well as more advanced projects.
- Q: Is this book suitable for children? A: Yes, 'Invent Your Own Computer Games with Python' is suitable for children and beginners, as it teaches programming concepts in a fun and engaging way.
- Q: What are the key topics covered in the book? A: Key topics include loops, variables, flow control statements, data structures, graphics, animation, keyboard and mouse input, artificial intelligence, and debugging.
- Q: Can I use this book for self-study? A: Absolutely. The book is structured for self-study with clear explanations and step-by-step instructions for each game project.
- Q: Are there any prerequisites for this book? A: There are no prerequisites. A willingness to learn and an interest in computer games and programming are all you need.
- Q: What is the format of the book? A: The book is available in paperback format, making it easy to read and use for hands-on programming.
- Q: How many pages does the book have? A: The book contains 376 pages, providing ample content for learning and practice.
- Q: When was this edition published? A: The 4th Edition of 'Invent Your Own Computer Games with Python' was published on December 16, 2016.