Learn To Play Go, Volume II: The Way of the Moving Horse,New

Learn To Play Go, Volume II: The Way of the Moving Horse,New

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SKU: DADAX0964479621
UPC: 9780964479623
Brand: Good Move Press
Condition: New
Regular price$17.36
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The Way of the Moving Horse is the second volume of the awardwinning Learn to Play Go series. Covers fundamentals of good play, including opening theory, enclosures and approaches, bases and extensions, invasion and reduction, attack and defense, capturing races, ko, life and death, contact fighting, and endgame. Shows the Korean school's strength vs. speed model to choose between six basic moves. Includes selftest and Internet Go section.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What is the main focus of 'Learn To Play Go, Volume II: The Way of the Moving Horse'? A: This book focuses on advanced Go strategies, including opening theory, enclosures, approaches, and various tactical elements like invasion and reduction, attack and defense, and endgame techniques.
  • Q: Who is the author of this Go strategy book? A: The author of 'Learn To Play Go, Volume II: The Way of the Moving Horse' is Janice Kim.
  • Q: What is the condition of the book? A: The book is listed as 'New' and is described as a 'Used Book in Good Condition'.
  • Q: How many pages does this book contain? A: The book contains 174 pages.
  • Q: When was 'Learn To Play Go, Volume II' published? A: The book was published on June 21, 1995.
  • Q: What type of binding does this book have? A: This book is in paperback binding.
  • Q: Is there any self-test material included in the book? A: Yes, the book includes a self-test section as well as an Internet Go section.
  • Q: What edition of the book is being offered? A: This is the 3rd edition of 'Learn To Play Go, Volume II: The Way of the Moving Horse'.
  • Q: What are some key topics covered in this book? A: Key topics include life and death situations, capturing races, ko, contact fighting, and the Korean school's strength versus speed model.
  • Q: Is this book suitable for beginners? A: While this book is a continuation of a series aimed at learning Go, it is recommended for players who have some basic understanding of the game, as it covers more advanced concepts.

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