Learning Autodesk Maya 2008, (Official Autodesk Training Guide, Includes Dvd): The Modeling And Animation Handbook

Learning Autodesk Maya 2008, (Official Autodesk Training Guide, Includes Dvd): The Modeling And Animation Handbook

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Develop Out Of This World Modeling And Animation Skills With Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow Clear, Stepbystep Tutorials To Understand The Modeling And Animation Stages Of Production Using Artwork From The Laika Short Film Moongirl. Learn To Build Models With A Variety Of Surface Types And Then Make Them Move With A Wide Range Of Animation Techniques Directly From The Makers Of Autodesk Maya. You'Ll Learn To Make Sound Decisions From The Beginning, To Save Yourself Unnecessary Challenges Further Down The Pipeline. You'Ll Learn How To Model With Polygons, Nurbs And Subdivision Surfaces; Understand Skeletons And Joint Orientation; Work With Inverse Kinematics, Skin Your Characters; Animate A Complete Scene Including Props, Constraints, And Characters; And Much More. The Bonus Dvd Includes Free Models From Turbo Squid, Autodesk Maya Reference Guides, And Scene Files To Help You Breathe Life Into Your Creations.

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Frequently Asked Questions

  • Q: What is the main focus of 'Learning Autodesk Maya 2008'? A: The book primarily focuses on developing modeling and animation skills using Autodesk Maya 2008 through step-by-step tutorials.
  • Q: Who is the author of this training guide? A: The author of 'Learning Autodesk Maya 2008' is Autodesk Maya Press.
  • Q: What is included in the DVD that comes with the book? A: The DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to assist with animation projects.
  • Q: Is this book suitable for beginners in 3D modeling? A: Yes, the book is designed for beginners, offering clear tutorials that guide users through the basics of modeling and animation.
  • Q: What editions of Autodesk Maya does this book cover? A: This book specifically covers Autodesk Maya 2008, focusing on its modeling and animation features.
  • Q: How many pages does the book have? A: The book contains 608 pages.
  • Q: What types of surfaces can be modeled with the techniques in this book? A: The book covers modeling with polygons, NURBS, and Subdivision Surfaces.
  • Q: What is the condition of the book being sold? A: The book is listed as 'New'.
  • Q: When was this book published? A: The book was published on September 24, 2007.
  • Q: Can this book help with character animation? A: Yes, it provides guidance on character animation, including topics such as skeletons, joint orientation, and inverse kinematics.