Title
Learning Blender: A HandsOn Guide to Creating 3D Animated Characters,Used
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Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video CompositingNow fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as highefficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides fullcolor, handson chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a realworld video, using professional camera tracking, lighting, and compositing techniques.The rich companion website (blendtuts.com/learningblenderfiles) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time youre done, youll be ready to create outstanding characters for all mediaand youll have uptodate skills for any 3D project, whether it involves characters or not.Learn Blenders updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, stepbystep pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your characters skeleton and make it walk Use Camera Tracking to mix 3D objects into a realworld video Transform a raw rendered scene into the final result using Blenders compositing nodes
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For more information, please visit www.P65Warnings.ca.gov.
- Q: What is the main focus of 'Learning Blender: A Hands-On Guide to Creating 3D Animated Characters'? A: The book focuses on teaching users how to create 3D animated characters using Blender, covering aspects from design and modeling to video compositing.
- Q: Is this book suitable for beginners? A: Yes, this book is designed for both novices and those transitioning from other software, providing step-by-step guidance throughout the character creation process.
- Q: What version of Blender does this book cover? A: The book is fully updated for Blender 2.78b and beyond, ensuring readers learn the latest techniques and tools.
- Q: Are there any additional resources available with this book? A: Yes, a companion website is available that offers bonus content, including video tutorials to enhance the learning experience.
- Q: How many pages does the book have? A: The book contains 368 pages, providing comprehensive coverage of its topics.
- Q: What topics are covered in the book? A: The book covers a wide range of topics including modeling, unwrapping, texturing, shading, rigging, animation, and rendering.
- Q: Can this book help me integrate 3D characters into real-world videos? A: Yes, the book includes techniques for integrating animated characters into real-world videos using camera tracking and compositing.
- Q: Who is the author of the book? A: The book is authored by Oliver Villar, who provides hands-on chapters for character creation.
- Q: What type of binding does the book have? A: The book is available in paperback binding.
- Q: When was 'Learning Blender' published? A: The book was published on April 3, 2017.