Learning Processing: A Beginner'S Guide To Programming Images, Animation, And Interaction (The Morgan Kaufmann Series In Compute,Used

Learning Processing: A Beginner'S Guide To Programming Images, Animation, And Interaction (The Morgan Kaufmann Series In Compute,Used

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SKU: SONG0123944430
Brand: Morgan Kaufmann
Condition: Used
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Learning Processing, Second Edition, Is A Friendly Start Up Guide To Processing, A Free, Open Source Alternative To Expensive Software And Daunting Programming Languages. Requiring No Previous Experience, This Book Is For The True Programming Beginner. It Teaches The Basic Building Blocks Of Programming Needed To Create Cutting Edge Graphics Applications Including Interactive Art, Live Video Processing, And Data Visualization. Step By Step Examples, Thorough Explanations, Hands On Exercises, And Sample Code, Supports Your Learning Curve.A Unique Lab Style Manual, The Book Gives Graphic And Web Designers, Artists, And Illustrators Of All Stripes A Jumpstart On Working With The Processing Programming Environment By Providing Instruction On The Basic Principles Of The Language, Followed By Careful Explanations Of Select Advanced Techniques. The Book Has Been Developed With A Supportive Learning Experience At Its Core. From Algorithms And Data Mining To Rendering And Debugging, It Teaches Object Oriented Programming From The Ground Up Within The Fascinating Context Of Interactive Visual Media.This Book Is Ideal For Graphic Designers And Visual Artists Without Programming Background Who Want To Learn Programming. It Will Also Appeal To Students Taking College And Graduate Courses In Interactive Media Or Visual Computing, And For Selfstudy. A Friendly Start Up Guide To Processing, A Free, Open Source Alternative To Expensive Software And Daunting Programming Languages No Previous Experience Requiredthis Book Is For The True Programming Beginner! Step By Step Examples, Thorough Explanations, Hands On Exercises, And Sample Code Supports Your Learning Curve

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does this book have? A: This book has five hundred sixty-four pages. It provides comprehensive coverage of programming concepts for beginners.
  • Q: What is the binding type of this book? A: This book is a paperback edition. The binding is designed for durability and ease of handling during study.
  • Q: What are the dimensions of this book? A: The book measures seven point five two inches in length, one point three inches in width, and nine point one inches in height. These dimensions make it portable for readers.
  • Q: What programming level is this book suitable for? A: This book is suitable for true beginners with no prior programming experience. It introduces core programming concepts in an accessible manner.
  • Q: What topics does this book cover? A: The book covers basic programming principles, interactive media, and advanced techniques in Processing. It includes algorithms, data visualization, and debugging.
  • Q: Is this book appropriate for self-study? A: Yes, this book is ideal for self-study. It includes hands-on exercises and step-by-step examples to facilitate learning.
  • Q: How do I clean and maintain this book? A: To maintain this book, keep it in a dry environment and avoid exposure to direct sunlight. Use a soft cloth to gently wipe the cover if necessary.
  • Q: Is this book suitable for children? A: Yes, this book is suitable for older children interested in programming. It is designed to be friendly and accessible for young learners.
  • Q: Can I use this book for college courses? A: Yes, this book is suitable for college courses in interactive media or visual computing. It provides foundational knowledge needed for higher education.
  • Q: What should I do if this book arrives damaged? A: If the book arrives damaged, contact the seller for a return or exchange. Ensure to report any issues within the specified return period.
  • Q: Is there a warranty for this book? A: No, there is typically no warranty for books. However, many retailers offer return policies for defective items.
  • Q: What if I have trouble understanding the material? A: If you struggle with the material, consider seeking online resources or forums. Many programming communities can provide additional support.
  • Q: Are there exercises included for practice? A: Yes, the book includes hands-on exercises for practice. These exercises are designed to reinforce the programming concepts discussed.
  • Q: Can this book help me create interactive art? A: Yes, this book provides guidance on creating interactive art and live video processing. It focuses on practical applications of the Processing language.
  • Q: Is there a digital version of this book available? A: Yes, a digital version may be available through various e-book platforms. Check your preferred retailer for options.

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