Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

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As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This handson guide takes you through VR development essentials for desktop, mobile, and browserbased applications. Youll explore the three goto platformsOculusVR, Gear VR, and Cardboard VRas well as several VR development environments, programming tools, and techniques.If youre an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, youll have a jumpstart on the next major entertainment medium. Learn VR basics for UI design, 3D graphics, and stereo rendering Explore Unity3D, the current development choice among game engines Create native applications for desktop computers with the Oculus Rift Develop mobile applications for Samsungs Gear VR with the Android and Oculus Mobile SDKs Build browserbased applications with the WebVR Javascript API and WebGL Create simple and affordable mobile apps for any smartphone with Googles Cardboard VR Bring everything together to build a 360degree panoramic photo viewer

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

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