Objectoriented Thought Process, The (Developer'S Library)

Objectoriented Thought Process, The (Developer'S Library)

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UPC: 9780321861276
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The Objectoriented Thought Process, Fourth Editionan Introduction To Objectoriented Concepts For Developers Looking To Master Modern Application Practicesobjectoriented Programming (Oop) Is The Foundation Of Modern Programming Languages, Including C++, Java, C#, Visual Basic .Net, Ruby, And Objectivec. Objects Also Form The Basis For Many Web Technologies Such As Javascript, Python, And Php.It Is Of Vital Importance To Learn The Fundamental Concepts Of Object Orientation Before Starting To Use Objectoriented Development Environments. Oop Promotes Good Design Practices, Code Portability, And Reusebut It Requires A Shift In Thinking To Be Fully Understood. Programmers New To Oop Should Resist The Temptation To Jump Directly Into A Particular Programming Language (Such As Objectivec, Vb .Net, C++, C# .Net, Or Java) Or A Modeling Language (Such As Uml), And Instead First Take The Time To Learn What Author Matt Weisfeld Calls The Objectoriented Thought Process.Written By A Developer For Developers Who Want To Make The Leap To Objectoriented Technologies, The Objectoriented Thought Process Provides A Solutionsoriented Approach To Objectoriented Programming. Readers Will Learn To Understand The Proper Uses Of Inheritance And Composition, The Difference Between Aggregation And Association, And The Important Distinction Between Interfaces And Implementations.While Programming Technologies Have Been Changing And Evolving Over The Years, Objectoriented Concepts Remain A Constantno Matter What The Platform. This Revised Edition Focuses On Interoperability Across Programming Technologies, Whether You Are Using Objects In Traditional Application Design, In Xmlbased Data Transactions, In Web Page Development, In Mobile Apps, Or In Any Modern Programming Environment.Programmers Who Aim To Create High Quality Softwareas All Programmers Shouldmust Learn The Varied Subtleties Of The Familiar Yet Not So Familiar Beasts Called Objects And Classes. Doing So Entails Careful Study Of Books Such As Matt Weisfelds The Objectoriented Thought Process.Bill Mccarty, Author Of Java Distributed Objects, And Objectoriented Design In Javacontents At A Glance1 Introduction To Objectoriented Concepts2 How To Think In Terms Of Objects3 Advanced Objectoriented Concepts4 The Anatomy Of A Class5 Class Design Guidelines6 Designing With Objects7 Mastering Inheritance And Composition8 Frameworks And Reuse: Designing With Interfaces And Abstract Classes9 Building Objects And Objectoriented Design10 Creating Object Models11 Objects And Portable Data: Xml And Json12 Persistent Objects: Serialization, Marshaling, And Relational Databases13 Objects In Web Services, Mobile Apps, And Hybrids14 Objects And Client/Server Applications15 Design Patterns

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  • Q: How many pages does the book have? A: This book has three hundred thirty-six pages. It offers a comprehensive introduction to object-oriented programming concepts.
  • Q: What is the binding type of this book? A: The book is paperback bound. This makes it lightweight and flexible for easy reading.
  • Q: What are the dimensions of the book? A: The book measures six point nine inches in length, zero point seventy-one inches in width, and eight point nine inches in height. These dimensions make it portable and easy to handle.
  • Q: Who is the author of this book? A: The author is Matt Weisfeld. He is well-known for his expertise in object-oriented programming.
  • Q: What is the main topic of the book? A: The main topic is object-oriented programming. It teaches developers the fundamental concepts necessary for modern application practices.
  • Q: Is this book suitable for beginners? A: Yes, this book is suitable for beginners. It introduces object-oriented concepts in an accessible manner.
  • Q: What programming languages does this book cover? A: The book covers C++, Java, C#, Visual Basic .NET, Ruby, and Objective-C. It also discusses web technologies like JavaScript and Python.
  • Q: How can I use the knowledge from this book? A: You can apply the knowledge to improve your programming skills. It provides insights into design practices and object-oriented design.
  • Q: What age group is this book appropriate for? A: This book is appropriate for adults and older teens interested in programming. It assumes a basic understanding of programming concepts.
  • Q: What is the recommended way to care for this book? A: To care for the book, keep it in a dry place and avoid exposure to direct sunlight. This will help maintain its condition.
  • Q: Can I return the book if I'm not satisfied? A: Yes, you can return the book if you're not satisfied. Check the retailer's return policy for specific details.
  • Q: What should I do if the book arrives damaged? A: If the book arrives damaged, contact the retailer for a replacement or refund. They will provide instructions for returns.
  • Q: Is there a warranty for this book? A: No, there is typically no warranty for books. However, you can usually return it if there are issues.
  • Q: Are there any additional resources available with this book? A: Yes, additional resources may include online tutorials and supplementary materials. Check the publisher's website for more information.
  • Q: Does this book discuss design patterns? A: Yes, the book includes discussions on design patterns. It teaches how to implement these patterns in object-oriented design.
  • Q: Is this book focused on any specific programming environment? A: No, the book is not focused on a specific programming environment. It covers concepts applicable across various platforms.

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