OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition),Used

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition),Used

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OpenGL is a powerful software interface used to produce highquality comptuer graphics. The OpenGL Reference Manual, referred to commonly by programmers as "The Blue Book", provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through version 1.2. This fourth edition will describe all of the latest features of OpenGL versions 1.3 and 1.4, as well as the important OpenGL ARB extensions. Some of the new features in the core library include cubemapped texture mapping, multitexturing, mutlisampled antialiasing, depthtexturing and shadows, and advanced texture application modes. Most importantly, the ARB vertex and fragment program extension (commonly referred to as "shaders") will be introduced. Many new example programs and color slides have been incorporated as well. As with all of the previous editions, this one was developed under the auspices of the OpenGL Architecture Review Board, an industry consortium responsible for guiding the evolution of OpenGL, and written by one of the most influential developers in the field. Any developer incorporating graphics into his or her programs will want a copy of this authoritative guide.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

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