Parables For The Virtual: Movement, Affect, Sensation (Postcontemporary Interventions),Used

Parables For The Virtual: Movement, Affect, Sensation (Postcontemporary Interventions),Used

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Although The Body Has Been The Focus Of Much Contemporary Cultural Theory, The Models That Are Typically Applied Neglect The Most Salient Characteristics Of Embodied Existencemovement, Affect, And Sensationin Favor Of Concepts Derived From Linguistic Theory. In Parables For The Virtual Brian Massumi Views The Body And Media Such As Television, Film, And The Internet, As Cultural Formations That Operate On Multiple Registers Of Sensation Beyond The Reach Of The Reading Techniques Founded On The Standard Rhetorical And Semiotic Models.Renewing And Assessing William James'S Radical Empiricism And Henri Bergson'S Philosophy Of Perception Through The Filter Of The Postwar French Philosophy Of Deleuze, Guattari, And Foucault, Massumi Links A Cultural Logic Of Variation To Questions Of Movement, Affect, And Sensation. If Such Concepts Are As Fundamental As Signs And Significations, He Argues, Then A New Set Of Theoretical Issues Appear, And With Them Potential New Paths For The Wedding Of Scientific And Cultural Theory. Replacing The Traditional Opposition Of Literal And Figural With New Distinctions Between Stasis And Motion And Between Actual And Virtual, Parables For The Virtual Tackles Related Theoretical Issues By Applying Them To Cultural Mediums As Diverse As Architecture, Body Art, The Digital Art Of Stelarc, And Ronald Reagan'S Acting Career. The Result Is An Intriguing Combination Of Cultural Theory, Science, And Philosophy That Asserts Itself In A Crystalline And Multifaceted Argument.

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Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main focus of 'Parables for the Virtual'? A: 'Parables for the Virtual' primarily focuses on the interplay of movement, affect, and sensation in relation to embodied existence, challenging traditional linguistic models and exploring cultural mediums.
  • Q: Who is the author of this book? A: The author of 'Parables for the Virtual' is Brian Massumi, a notable figure in contemporary cultural theory.
  • Q: What is the publication date of this book? A: 'Parables for the Virtual' was published on April 9, 2002.
  • Q: How many pages does 'Parables for the Virtual' have? A: The book contains a total of 336 pages.
  • Q: What condition is the used book in? A: The used book is listed in good condition, indicating it has been well-maintained but may show some signs of wear.
  • Q: What is the binding type of this edition? A: This edition of 'Parables for the Virtual' is a paperback binding.
  • Q: What themes are explored in the book? A: The book explores themes related to cultural formations, movement, sensation, and the philosophical implications of these concepts in relation to media and art.
  • Q: Is this book part of a series? A: 'Parables for the Virtual' is part of the Post-Contemporary Interventions series.
  • Q: Who would benefit from reading this book? A: Readers interested in cultural theory, philosophy, and the intersections of science and the arts would find this book particularly beneficial.
  • Q: What makes this book unique compared to other cultural theory texts? A: Its unique perspective integrates radical empiricism and philosophical insights from figures like William James and Henri Bergson, offering a fresh approach to understanding embodied experiences.