Title
Processing: Creative Coding and Generative Art in Processing 2,New
Delivery time: 8-12 business days (International)
Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment.If youve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too noncreative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you.You will learn how to develop interactive simulations, create beautiful visualizations, and even code imagemanipulation applications. All this is taught using handson creative coding projects. Processing 2.0 is the latest release of the opensource Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance.Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms.Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.
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⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
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Shipping & Returns
Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.
Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.
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We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
Warranty
We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
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Frequently Asked Questions
- Q: What is 'Processing: Creative Coding and Generative Art in Processing 2' about? A: This book offers a fun and creative approach to learning programming using the Processing language. It guides readers through drawing with code, animating in 2D and 3D, and creating interactive simulations and visualizations.
- Q: Who is the author of this book? A: The author of 'Processing: Creative Coding and Generative Art in Processing 2' is Ira Greenberg.
- Q: Is this book suitable for beginners? A: Yes, this book is designed for independent learners and is also suitable as a primary text for an introductory computing class, making it ideal for beginners.
- Q: What kind of projects can I expect to learn from this book? A: Readers can expect to learn about developing interactive simulations, creating visualizations, and coding image-manipulation applications through hands-on creative coding projects.
- Q: What is the edition and publication date of this book? A: This is the 2nd edition of the book, and it was published on April 2, 2013.
- Q: What are the dimensions and binding type of this book? A: The book is available in paperback binding and has a total of 497 pages.
- Q: Does this book cover the latest features of Processing 2.0? A: Yes, the book covers the latest release of the Processing 2.0 language, including its exciting new features such as OpenGL 2 support for enhanced 3D graphics performance.
- Q: What condition is the book in? A: The book is listed as in new condition.
- Q: Is prior coding experience necessary to understand this book? A: No prior coding experience is necessary. The book is designed for individuals who may feel intimidated by programming and want to explore coding in a creative context.
- Q: What is the main teaching approach of this book? A: The book employs a research-based approach to learning computing, integrating engaging techniques from the digital arts with computer science.