Production Pipeline Fundamentals For Film And Games

Production Pipeline Fundamentals For Film And Games

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SKU: DADAX0415812291
UPC: 9780415812290
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Every Production Is Built On The Backbone Of The Pipeline. While A Functional And Flexible Pipeline Cant Assure A Successful Project, A Weak Pipeline Can Guarantee Its Demise. A Solid Pipeline Produces A Superior Product In Less Time And With Happier Artists Who Can Remain Creative Throughout The Grueling Production Schedule.Walk Through The Foundational Layers Of The Production Pipeline, Including It Infrastructure, Software Development Practices And Deployment Policies, Asset Management, Shot Management, And Rendering Management. Production Pipeline Fundamentals For Film And Games Will Teach You How To Direct Limited Resources To The Right Technological Initiatives, Getting The Most For Every Dollar Spent.Learn How To Prepare For And Manage All Aspects Of The Pipeline With This Entirely Unique, Oneofakind Guide.Expand Your Knowledge With Realworld Pipeline Secrets Handed To You By A Stellar Group Of Professionals From Across The Globe.Visit The Companion Website For Even Further Resources On The Pipeline.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does this book have? A: This book contains three hundred seventy-six pages. It provides extensive coverage on production pipelines for film and games.
  • Q: What is the binding type of this book? A: The binding type is paperback. This makes it flexible and easy to handle for readers.
  • Q: What are the dimensions of this book? A: The dimensions are seven point four inches in length, zero point eight inches in width, and nine point six one inches in height. This size is convenient for reading.
  • Q: Is this book suitable for beginners in game design? A: Yes, this book is suitable for beginners. It covers foundational concepts in production pipelines, making it accessible for new learners.
  • Q: How can I apply the concepts from this book? A: You can apply the concepts by implementing the techniques discussed for managing production pipelines in your projects. This includes asset management and shot management.
  • Q: Is there any prior knowledge required to understand this book? A: No specific prior knowledge is required. The book is designed to guide readers through the basics of production pipelines.
  • Q: How do I keep this book in good condition? A: To keep this book in good condition, store it in a dry place away from direct sunlight. Avoid bending the cover or pages.
  • Q: Can I use this book as a textbook for a course? A: Yes, this book can be used as a textbook for courses in game design or film production. It offers valuable insights and practical advice.
  • Q: What if my book arrives damaged? A: If your book arrives damaged, contact customer support for assistance with returns or replacements. Most sellers have policies for such issues.
  • Q: Is this book appropriate for children? A: No, this book is not specifically aimed at children. It is designed for adults and professionals in the film and game industries.
  • Q: Are there any accompanying resources available for this book? A: Yes, there is a companion website that offers additional resources related to the production pipeline. This can enhance your learning experience.
  • Q: Who is the author of this book? A: The author is Renee Dunlop. She shares her expertise and insights from the industry throughout the book.
  • Q: What is the main focus of this book? A: The main focus is on understanding and managing production pipelines in film and game development. It covers essential practices and strategies.
  • Q: Is this book a good reference for professionals? A: Yes, this book is an excellent reference for professionals. It includes real-world pipeline secrets from experienced individuals in the field.
  • Q: Does this book cover both film and game production? A: Yes, this book covers both film and game production. It provides a comprehensive guide applicable to both industries.

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