Rules of Play: Game Design Fundamentals (Mit Press),Used

Rules of Play: Game Design Fundamentals (Mit Press),Used

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SKU: SONG0262240459
UPC: 262240459.0
Brand: MIT Press
Condition: Used
Regular price$41.00
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.As pop culture, games are as important as film or televisionbut game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a muchneeded primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like 'play,' 'design,' and 'interactivity.' They look at games through a series of eighteen 'game design schemas,' or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What are the dimensions of the book? A: The book measures nine point one inches in length, eight point thirty-one inches in width, and one point five inches in height.
  • Q: How many pages does 'Rules of Play' have? A: This book contains six hundred eighty-eight pages, providing a comprehensive overview of game design fundamentals.
  • Q: What type of binding does this book have? A: The book is bound in hardcover, ensuring durability and longevity for reference and study.
  • Q: Who are the authors of this book? A: The authors of 'Rules of Play' are Katie Salen and Eric Zimmerman, who are both prominent figures in game design.
  • Q: What is the main focus of 'Rules of Play'? A: The book focuses on understanding game design through a theoretical framework and critical vocabulary.
  • Q: Is this book suitable for beginners in game design? A: Yes, 'Rules of Play' is suitable for beginners as it serves as a primer for understanding game design principles.
  • Q: Can this book be used as a textbook? A: Yes, it is designed to be used as a textbook, reference book, and theoretical guide for game design.
  • Q: Is 'Rules of Play' appropriate for children? A: While the book does not contain explicit content, it is primarily aimed at scholars and professionals, so adult supervision may be advised.
  • Q: How should I care for this hardcover book? A: To maintain its condition, store it upright in a dry place and avoid exposure to direct sunlight.
  • Q: What if the book arrives damaged? A: If the book arrives damaged, contact the seller for a return or replacement as per their return policy.
  • Q: Does the book include illustrations or examples? A: Yes, 'Rules of Play' includes various examples and frameworks to illustrate game design concepts.
  • Q: Is this book suitable for game developers? A: Yes, it is highly suitable for game developers, offering methodologies and strategies for creating games.
  • Q: What genre does this book belong to? A: The book belongs to the Game Design genre, focusing on interactive systems and aesthetics.
  • Q: How can I utilize this book for my game design projects? A: You can utilize the book's concepts and methodologies as a foundation for developing your own game design projects.
  • Q: What is the educational value of 'Rules of Play'? A: The educational value lies in its comprehensive approach to game design, making it a valuable resource for both students and professionals.
  • Q: Can I find this book in libraries? A: Yes, 'Rules of Play' is often available in academic and public libraries, especially those with game design or media studies collections.

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