Title
Script Changers: Digital Storytelling with Scratch (John D. and Catherine T. MacArthur Foundation Reports on Digital Media and L,Used
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Helping students create interactive and animated stories about positive change in their communities.Script Changers shows the ways that stories offer a lens for seeing the world as a series of systems. It provides opportunities for students to create interactive and animated stories about creating positive change in their communities. These projects utilize the Scratch visual programming environment.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: How many pages does this book have? A: This book has three hundred eleven pages. It provides ample content for readers interested in digital storytelling.
- Q: What are the dimensions of this book? A: The book measures eight point zero seven inches in length, nine point six five inches in height, and zero point nine nine inches in width. These dimensions make it a compact hardcover suitable for various reading environments.
- Q: What type of binding does this book have? A: This book is a hardcover edition. The durable binding ensures that it will withstand frequent use and handling.
- Q: Who is the author of this book? A: The author of this book is Kylie Peppler. She focuses on digital media and learning in the context of storytelling.
- Q: What is the main theme of the book? A: The main theme is digital storytelling and its role in creating positive change. It encourages students to engage with their communities through interactive stories.
- Q: Is this book suitable for beginners? A: Yes, this book is suitable for beginners. It is designed for students and educators looking to explore storytelling using Scratch.
- Q: How can I use the concepts from this book? A: You can use the concepts by creating your own interactive stories using the Scratch programming environment. The book provides practical examples and guidance.
- Q: Is there an age recommendation for this book? A: This book is recommended for students, typically aged ten and up. It is intended for those interested in learning about digital media.
- Q: How do I store this book to keep it in good condition? A: Store this book upright on a shelf away from direct sunlight. Avoid placing heavy items on top to prevent damage.
- Q: How should I clean this book if it gets dirty? A: To clean this book, gently wipe the cover with a soft, dry cloth. Avoid using water or cleaning solutions that could damage the material.
- Q: What if I receive a damaged book? A: If you receive a damaged book, contact customer service for assistance with returns or exchanges. They can guide you through the process.
- Q: Can I return this book if I change my mind? A: Yes, you can return this book if you change your mind. Check the seller's return policy for specific guidelines and time frames.
- Q: Is there a warranty for this book? A: No, there is typically no warranty for books. However, you can inquire about returns and customer service support.
- Q: How does this book compare to other storytelling books? A: This book focuses on interactive digital storytelling using Scratch, setting it apart from traditional storytelling books that may not include programming elements.
- Q: Is this book appropriate for educational settings? A: Yes, this book is appropriate for educational settings. It is designed to help educators and students engage with storytelling in an interactive manner.
- Q: Are there any additional resources available with this book? A: While the book itself does not include additional resources, it may reference online platforms and communities related to Scratch and digital storytelling.