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Second Person: Roleplaying And Story In Games And Playable Media,New
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Game Designers, Authors, Artists, And Scholars Discuss How Roles Are Played And How Stories Are Created In Roleplaying Games, Board Games, Computer Games, Interactive Fictions, Massively Multiplayer Games, Improvisational Theater, And Other 'Playable Media.'Games And Other Playable Forms, From Interactive Fictions To Improvisational Theater, Involve Role Playing And Storysomething Played And Something Told. In Second Person, Game Designers, Authors, Artists, And Scholars Examine The Different Ways In Which These Two Elements Work Together In Tabletop Roleplaying Games (Rpgs), Computer Games, Board Games, Card Games, Electronic Literature, Political Simulations, Locative Media, Massively Multiplayer Games, And Other Forms That Invite And Structure Play.Second Personso Called Because In These Games And Playable Media It Is 'You' Who Plays The Roles, 'You' For Whom The Story Is Being Toldfirst Considers Tabletop Games Ranging From Dungeons & Dragons And Other Rpgs With An Explicit Social Component To Kim Newman'S Choose Your Own Adventurestyle Novel Life'S Lottery And Its More Traditional Authorreader Interaction. Contributors Then Examine Computerbased Playable Structures That Are Designed For Solo Interactionfor The Singular 'You'Including The Mainstream Hit Prince Of Persia: The Sands Of Time And The Genredefining Independent Production Faade. Finally, Contributors Look At The Intersection Of The Social Spaces Of Play And The Real World, Considering, Among Other Topics, The Virtual Communities Of Such Massively Multiplayer Online Role Playing Games (Mmorpgs) As World Of Warcraft And The Political Uses Of Digital Gaming And Roleplaying Techniques (As In The Howard Dean For Iowa Game, The First U.S. Presidential Campaign Game).In Engaging Essays That Range In Tone From The Informal To The Technical, These Writers Offer A Variety Of Approaches For The Examination Of An Emerging Field That Includes Works As Diverse As George R.R. Martin'S Wild Cards Series And The Classic Infocom Game Planetfall. Appendixes Contain Three Fullyplayable Tabletop Rpgs That Demonstrate Some Of The Variations Possible In The Form.
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