Title
Shaders for Game Programmers and Artists,New
Delivery time: 8-12 business days (International)
This is the first book approaching the topic of shaders in such an accessible manner. By taking a simple, easytofollow approach to the highlevel language of this topic and separating itself from 3D API's 'Shaders for Game Programmers and Artists' brings the world of realtime shading to a broad audience, ranging from the game programming hobbyist to the seasoned game developer. This unique combination of its simple approach and the wide variety of techniques that are covered makes 'Shaders for Game Programmers and Artists' a oneofakind guide that can serve as both a tutorial for the classroom and a reference manual that can be used by developers throughout the development cycle.
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⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
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Shipping & Returns
Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.
Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.
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We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
Warranty
We provide a 2-year limited warranty, from the date of purchase for all our products.
If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.
This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).
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Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
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Frequently Asked Questions
- Q: What is the main focus of 'Shaders for Game Programmers and Artists'? A: The book focuses on making the topic of shaders accessible to a broad audience, including hobbyists and seasoned developers, by providing a simple and easy-to-follow approach.
- Q: Who is the author of this book? A: The author of 'Shaders for Game Programmers and Artists' is Sebastien St-Laurent.
- Q: Is this book suitable for beginners? A: Yes, the book is designed to be accessible for beginners while also being valuable for experienced developers.
- Q: What type of binding does this book have? A: This book is available in paperback binding.
- Q: How many pages does 'Shaders for Game Programmers and Artists' have? A: The book contains 483 pages.
- Q: What is the publication date of this book? A: The book was published on May 13, 2004.
- Q: What condition is the book in? A: The book is in new condition.
- Q: What are the key features of this book? A: The key feature of this book is its straightforward approach to shaders, making it a unique guide for both tutorials and reference.
- Q: Can this book be used as a classroom tutorial? A: Yes, 'Shaders for Game Programmers and Artists' can serve as a tutorial for classroom settings.
- Q: What category does this book fall under? A: This book falls under the category of Game Programming.