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Software Quality Assurance: A SelfTeaching Introduction,Used
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This overview of software quality assurance testing in a selfteaching format contains easyto understand chapters with tips and insights about software quality, its basic concepts, applications, and practical case studies. It includes numerous, endofchapter questions with answers to test your knowledge and reinforce mastery of the concepts being presented. The book also includes state of the art material on the videogame testing process (Chapter 14) and a gametesting plan template (Chapter 15) and Game Testing by the Numbers (Chapter 16).Features: Covers important topics such as black, white, and gray box testing, test management, automation, levels of testing, quality models, system and acceptance testing and more Covers video game testing and effectiveness Selfteaching method includes software lab experiments, numerous exercises (many with answers), projects, and case studies
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