The Art Of 3D Computer Animation And Effects, 3Rd Edition,New

The Art Of 3D Computer Animation And Effects, 3Rd Edition,New

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SKU: DADAX0471430366
UPC: 0000471430366
Brand: Ergodebooks
Condition: New
Regular price$74.68
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An Insightful, Uptodate Look At Creating In The Digital Environmentin A Practical, Easytounderstand Format, The Art Of 3D Computer Animation And Effects Covers Every Aspect Of Creating And Outputting Fully Rendered Threedimensional Computer Still Images Or Animations, Including Visual Effects For Live Action. Along With Helpful Insights Into The Newest Techniques Available In The Latest Software Programs And Hardware, This New Edition Provides Solid Conceptual And Critical Basics Through A Combination Of Technical Explanations And Creative Techniques. Creative Vision Can Be Brought To Life On The Screen Through An Easytounderstand, Stepbystep Approach Supported By Fullcolor Sample Work By Such Leading Companies As Pixar Animation Studios, Square, Dreamworks Skg, Fox, Disney, And Many Independent Artists And Studios.Isaac Victor Kerlow (Los Angeles, Ca) Is Director Of Digital Production At The Walt Disney Company And A Longtime Active Member Of Siggraph And The Visual Effects Society.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: What is the page count of this book? A: This book contains four hundred sixty-four pages. It provides a comprehensive look at 3-D computer animation and visual effects.
  • Q: What are the dimensions of this book? A: The dimensions of this book are seven point five six inches in length, zero point eight four inches in width, and nine point one seven inches in height.
  • Q: What binding type does this book have? A: This book is available in paperback binding. This makes it lightweight and suitable for easy handling.
  • Q: How can I learn 3-D animation from this book? A: You can learn 3-D animation by following the step-by-step approach in the book. It covers techniques for creating fully rendered three-dimensional images and animations.
  • Q: Is this book suitable for beginners? A: Yes, this book is suitable for beginners. It provides easy-to-understand explanations and creative techniques for those new to 3-D animation.
  • Q: What age group is this book appropriate for? A: This book is appropriate for readers aged sixteen and older. It contains advanced concepts in digital animation that may require prior knowledge.
  • Q: How should I care for this book to keep it in good condition? A: To keep this book in good condition, store it in a dry place away from direct sunlight. Handle it carefully to avoid bending or tearing the pages.
  • Q: Is this book durable for frequent use? A: Yes, the paperback binding of this book offers decent durability for frequent use. However, proper handling is recommended to prevent wear.
  • Q: What should I do if the book arrives damaged? A: If the book arrives damaged, you should contact the seller within thirty days for a return or exchange. Keep the original packaging for the return process.
  • Q: Does this book come with any additional resources? A: No, this book does not come with additional resources. It focuses solely on the content within its four hundred sixty-four pages.
  • Q: Can this book help professionals improve their skills? A: Yes, this book can help professionals improve their skills. It includes insights into the latest techniques used by industry leaders like Pixar and Disney.
  • Q: Is there a warranty for this book? A: No, there is typically no warranty for books. However, check with the seller for their return and refund policy.
  • Q: Are there any illustrations in this book? A: Yes, this book includes full-color illustrations and sample work by leading animation studios. This enhances the learning experience.
  • Q: Who is the author of this book? A: The author of this book is Isaac Kerlow. He is the Director of Digital Production at Walt Disney Company.
  • Q: Does this book cover software and hardware for animation? A: Yes, the book covers the newest techniques available in the latest software programs and hardware for creating animations.

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