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The Art of Game Design: A Book of Lenses,Used
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Anyone can master the fundamentals of game design no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making topquality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer and will understand how to do it. * Jesse Schell is a highly recognizable name within the game indu
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- Q: What is 'The Art of Game Design: A Book of Lenses' about? A: This book explores the fundamentals of game design, emphasizing the psychological principles applicable to various types of games, including board games and video games.
- Q: Who is the author of this book? A: The author is Jesse Schell, a recognized figure in the game design industry.
- Q: What are the key themes covered in the book? A: The book covers diverse themes such as psychology, architecture, visual design, and more, providing insights through one hundred different lenses to enhance game design.
- Q: What is the format and page count of the book? A: The book is available in paperback format and contains 520 pages.
- Q: Is prior knowledge of game design required to understand this book? A: No, the book is designed for anyone, regardless of their technological expertise, to grasp the fundamentals of game design.
- Q: When was 'The Art of Game Design: A Book of Lenses' published? A: The book was published on August 4, 2008.
- Q: What edition of the book is available? A: The available edition is the first edition.
- Q: Can this book help improve my game design skills? A: Yes, it provides insightful questions and perspectives that can inspire and guide you to become a better game designer.
- Q: What condition is the book in if purchased used? A: The book is listed as 'Very Good' condition.
- Q: What categories does this book fall under? A: This book is categorized as a Digital item.