The Book of Esports: The Definitive Guide to Competitive Video Games,New

The Book of Esports: The Definitive Guide to Competitive Video Games,New

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Read the definitive guide to the modern world of competitive gaming, and The Official History of Esports.Almost overnight, esportsor competitive video gameshave exploded into the largest entertainment and sporting phenomenon in human history.The Book of Esports answers:What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What is the future of esports? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billiondollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...)Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibilliondollar phenomenon, THE BOOK OF ESPORTS charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competitionand even the future of humanity itself.Featuring select interviews from the biggest names in the industry, The Book of Esports weaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growthand moreis inevitable as the divide between man and machine blurs into oblivion.Detailed and accessible, gaming luminary and Harvard MBA William Collis has painstakingly translated esports mysteries into a testament for today. Everyone can enjoy The Book of Esports because everyone should enjoy esports.So what are you waiting for? Take the wildest ride into worlds unreal, and discover that true human competition is always just a click away.

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Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.

Returns
To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.

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Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is 'The Book of Esports' about? A: The Book of Esports provides a comprehensive overview of competitive video gaming, exploring its rapid rise in popularity, the success of major titles like League of Legends and Fortnite, and the future of the esports industry.
  • Q: Who is the author of 'The Book of Esports'? A: The book is authored by William Collis, a gaming luminary and Harvard MBA.
  • Q: What format is 'The Book of Esports' available in? A: The Book of Esports is available in hardcover format.
  • Q: How many pages does 'The Book of Esports' have? A: The book contains 208 pages.
  • Q: When was 'The Book of Esports' published? A: The book was published on August 4, 2020.
  • Q: What can readers expect to learn from 'The Book of Esports'? A: Readers can expect to learn about the history and evolution of esports, the factors contributing to its success, and insights from industry leaders.
  • Q: Is 'The Book of Esports' suitable for non-gamers? A: Yes, the book is designed to be accessible to a wide audience, including non-gamers, business professionals, and parents.
  • Q: What topics are covered in 'The Book of Esports'? A: The book covers topics such as the business strategies behind esports, the impact of gaming on education, and the future trajectory of the industry.
  • Q: Does 'The Book of Esports' include interviews with industry professionals? A: Yes, it features select interviews with major figures in the esports industry.
  • Q: What makes 'The Book of Esports' a valuable resource? A: It provides a detailed and accessible look at the esports industry, making it a valuable resource for anyone interested in competitive gaming and its implications.