Title
The Comic Book Story Of Video Games: The Incredible History Of The Electronic Gaming Revolution,Used
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A Complete, Illustrated History Of Video Gameshighlighting The Machines, Games, And People Who Have Made Gaming A Worldwide, Billiondollar Industry/Artformtold In A Graphic Novel Format.Author Jonathan Hennessey And Illustrator Jack Mcgowan Present The First Fullcolor, Chronological Origin Story For This Hugely Successful, Omnipresent Artform And Business. Hennessey Provides Readers With Everything They Need To Know About Video Gamesfrom Their Early Beginnings During World War Ii To The Emergence Of Arcade Games In The 1970S To The Rise Of Nintendo To Today'S Appbased Games Like Angry Birds And Pokemon Go. Hennessey And Mcgowan Also Analyze The Evolution Of Gaming As An Artform And Its Impact On Society. Each Chapter Features Spotlights On Major Players In The Development Of Games And Gaming That Contains Everything That Gamers And Nongamers Alike Need To Understand And Appreciate This Incredible Phenomenon.
⚠️ WARNING (California Proposition 65):
This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.
For more information, please visit www.P65Warnings.ca.gov.
- Q: What is the page count of this book? A: The book has one hundred ninety-two pages. It provides a comprehensive overview of the history of video games.
- Q: What are the dimensions of this book? A: The dimensions are seven point one three inches in length, zero point five five inches in width, and ten inches in height.
- Q: What type of binding does this book have? A: This book is paperback bound. This makes it lightweight and easy to handle for readers.
- Q: Who is the author of this book? A: The author is Jonathan Hennessey. He is known for creating engaging narratives around complex topics.
- Q: What genre does this book belong to? A: This book falls under the Educational and Nonfiction genre. It aims to inform readers about the history of video games.
- Q: How do I read this book? A: You can read this book like any standard graphic novel. It combines visual storytelling with informative text.
- Q: Is this book suitable for children? A: Yes, this book is suitable for children. It provides an engaging way to learn about the history of video games.
- Q: What age group is this book appropriate for? A: This book is appropriate for ages ten and up. It presents complex ideas in a digestible format for younger readers.
- Q: Can I use this book for educational purposes? A: Yes, this book can be used for educational purposes. It serves as a great resource for learning about video game history.
- Q: How do I keep this book in good condition? A: To keep this book in good condition, store it in a dry place and avoid exposing it to direct sunlight.
- Q: Is this book safe for kids? A: Yes, this book is safe for kids. It is designed to be informative and entertaining without inappropriate content.
- Q: Can this book be used as a reference? A: Yes, this book can serve as a reference for video game history. It contains detailed insights into the evolution of gaming.
- Q: What should I do if the book arrives damaged? A: If the book arrives damaged, you should contact the seller for a replacement or refund. Most sellers have return policies in place.
- Q: Where can I buy this book? A: You can buy this book from various online retailers, including popular bookstores and e-commerce sites.
- Q: What makes this book different from other video game history books? A: This book uses a graphic novel format to present information, making it visually engaging and easier to understand.
- Q: Does this book include illustrations? A: Yes, this book includes colorful illustrations. They enhance the storytelling experience and provide visual context to the text.