The Complete Effect And Hlsl Guide

The Complete Effect And Hlsl Guide

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SKU: SONG0976613212
UPC: 9780976613213
Brand: Brand: Paradoxal Press
Condition: Used
Regular price$108.76
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The Topic Of The Complete Effect And Hlsl Guide Is Shader Development And Management, And Therefore It Is Written For Any Developers Who Have Some Interest In Being Efficient At Using And Integrating Shaders Within Their Applications. This Book Is Written To Serve As Both A Teaching And Reference Manual, Making It A Musthave To Everybody From Hobbyist Programmers To Professional Developers. The Approach Taken Throughout The Complete Effect And Hlsl Guide Makes It The Perfect Book For Anyone Who Wants To Integrate Shaders Into Their Application And Take Advantage Of The Power Of The Directx Effect Framework And The Hlsl Shading Language.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does the book have? A: The book has three hundred twenty-four pages. This extensive content covers shader development and management in detail.
  • Q: What binding does this book use? A: The book is paperback bound. This makes it flexible and lightweight for easy handling.
  • Q: What are the dimensions of the book? A: The book measures seven point five two inches in length, zero point six eight inches in width, and nine point two five inches in height. These dimensions make it portable and easy to store.
  • Q: What topics does the book cover? A: The book covers shader development and management. It's aimed at developers interested in efficiently integrating shaders within applications.
  • Q: Who is the author of the book? A: The author of the book is Sebastien St-Laurent. His expertise in the field enhances the book's credibility.
  • Q: What is the book's target audience? A: The book is suitable for both hobbyist programmers and professional developers. It serves as a teaching and reference manual.
  • Q: How can I use this book effectively? A: You can use this book as a learning resource for shader development. It is designed to help you integrate shaders into applications efficiently.
  • Q: Is this book suitable for beginners? A: Yes, the book is suitable for beginners. It provides foundational knowledge on shaders and is a great starting point.
  • Q: Can professionals benefit from this book? A: Yes, professionals can benefit from this book. It serves as a reference manual for advanced shader integration.
  • Q: How should I care for this book? A: To care for the book, keep it dry and store it in a cool, dark place. Avoid exposing it to moisture and direct sunlight.
  • Q: Is the book safe for children? A: Yes, the book is safe for children. It does not contain any inappropriate content or themes.
  • Q: What if the book arrives damaged? A: If the book arrives damaged, you should contact the seller for return or exchange options. Most sellers have return policies in place.
  • Q: How can I contact support for this book? A: You can contact the seller's customer support for any inquiries or issues related to the book. Look for contact information on the seller's website.
  • Q: Is this book updated with the latest techniques? A: Yes, the book includes modern techniques in shader development. It is relevant for current programming practices.
  • Q: What is the main focus of the guide? A: The main focus of the guide is on integrating shaders using the DirectX effect framework and HLSL shading language. It provides practical insights.
  • Q: Where is this book published? A: The book is published by Paradoxal Press. This publisher specializes in technical and educational literature.

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