The First Quarter: A 25Year History Of Video Games,Used

The First Quarter: A 25Year History Of Video Games,Used

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SKU: SONG0970475500
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The First Quarter: A 25Year History Of Video Games Is An Insider'S Look At The Entertainment Novelty That Drove The Evolution Of Hightechnology. The Book Was Compiled From More Than 500 Firsthand Interviews With Such People As Nolan Bushnell (Founder Of Atari), Shigeru Miyamoto (Creator Of Donkey Kong), Toru Iwatani (Designer Of Pacman), Etc.Above All, This Book Provides An Intimate Look Into The Lives Of A Group Of Brilliant And Quirky People, And The Sometimes Serious And Sometimes Wacky Way They Ran Their Business.

⚠️ WARNING (California Proposition 65):

This product may contain chemicals known to the State of California to cause cancer, birth defects, or other reproductive harm.

For more information, please visit www.P65Warnings.ca.gov.

  • Q: How many pages does this book have? A: This book has four hundred sixty-six pages. It's a comprehensive read that covers a quarter-century of video game history.
  • Q: What is the binding type of this book? A: The binding type is paperback. This makes it lightweight and easy to handle.
  • Q: What are the dimensions of the book? A: The book measures five point nine eight inches by nine point zero two inches and is zero point nine eight inches thick. These dimensions make it a standard size for paperback books.
  • Q: Who is the author of this book? A: The author is Steven L. Kent. He provides an in-depth look at the evolution of video games through interviews.
  • Q: What genre does this book belong to? A: This book belongs to the genre of Games & Strategy Guides. It's suitable for those interested in gaming history.
  • Q: Is this book suitable for beginners in gaming? A: Yes, this book is suitable for beginners. It offers insights into the history of video games that anyone can appreciate.
  • Q: What age group is this book appropriate for? A: This book is generally appropriate for ages twelve and up. It covers themes and interviews that can engage older children and adults.
  • Q: How can I best enjoy this book? A: You can enjoy this book by reading it in a comfortable setting. Consider exploring it with friends who share an interest in gaming.
  • Q: Can this book be used as a reference for video game history? A: Yes, this book can be used as a reference for video game history. It compiles numerous firsthand interviews and historical insights.
  • Q: How should I care for this paperback book? A: You should keep it in a dry place and avoid exposing it to direct sunlight. This will help maintain its condition.
  • Q: Is there a specific way to store this book? A: Yes, store the book upright on a shelf to prevent warping. Ensure it is away from moisture and heat sources.
  • Q: What if the book arrives damaged? A: If the book arrives damaged, you should contact the seller for return options. Most sellers offer a satisfaction guarantee.
  • Q: Can I return this book if I don't like it? A: Yes, you can typically return the book if you don't like it. Check the seller's return policy for specific details.
  • Q: Is there a warranty for this book? A: No, there is no warranty for this book. However, you can refer to the seller for return or exchange options.
  • Q: How does this book compare to other gaming history books? A: This book is unique due to its reliance on over five hundred firsthand interviews. It provides a more personal perspective than many other books.
  • Q: Is this book a good gift for a gamer? A: Yes, this book makes a great gift for a gamer. It offers valuable insights into the history of video games.

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