The Game Narrative Toolbox (Focal Press Game Design Workshops),New

The Game Narrative Toolbox (Focal Press Game Design Workshops),New

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Learn how to create compelling game storylines.Four experienced narrative designers from different genres of game development have banded together to create this allinclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler provide invaluable advice for writing compelling playercentered stories and effective dialogue trees in order to help readers make the switch from prose or screen writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and gamedialogue samples for use in applying for industry jobs or developing independent projects.This first installment of Focal Press's Game Design Workshops series is a musthave for individuals looking to create captivating storylines for games.

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Shipping
We ship your order within 2–3 business days for USA deliveries and 5–8 business days for international shipments. Once your package has been dispatched from our warehouse, you'll receive an email confirmation with a tracking number, allowing you to track the status of your delivery.

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To facilitate a smooth return process, a Return Authorization (RA) Number is required for all returns. Returns without a valid RA number will be declined and may incur additional fees. You can request an RA number within 15 days of the original delivery date. For more details, please refer to our Return & Refund Policy page.

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Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

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Frequently Asked Questions

  • Q: What is the main focus of 'The Game Narrative Toolbox'? A: The main focus of 'The Game Narrative Toolbox' is to guide readers in creating compelling game storylines and understanding the role of a narrative designer in the videogame industry.
  • Q: Who are the authors of this book? A: The authors are Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler, all experienced narrative designers in various game development genres.
  • Q: What can I expect to learn from this book? A: You can expect to learn about writing player-centered stories, developing effective dialogue trees, and gaining insights into the development process from concept to final testing.
  • Q: Does the book include practical exercises? A: Yes, the book includes exercises with each chapter that help readers develop their own documentation, outlines, and game-dialogue samples.
  • Q: Is 'The Game Narrative Toolbox' suitable for beginners? A: Yes, it is suitable for individuals looking to transition from prose or screen writing to interactive storytelling, making it a valuable resource for beginners.
  • Q: What is the page count of the book? A: The book contains 250 pages.
  • Q: What is the binding type of this book? A: The binding type of 'The Game Narrative Toolbox' is paperback.
  • Q: When was this book published? A: The book was published on June 24, 2015.
  • Q: What edition of the book is available? A: This is the first edition of 'The Game Narrative Toolbox'.
  • Q: Is this book a part of any series? A: Yes, it is the first installment in Focal Press's Game Design Workshops series.